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Steam News20 January 20265mo ago

Beta 3 Update Now Available

Beta 3 brings a substantial visual overhaul, expanded campaign content, and reworked AI View the Changelog | Join Early Access Visual Overhaul The most immediately noticeable change is the updated character models.

In this update5

Full notes

Full Elemental: Reforged update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Compatibility
  • Gameplay
  • Performance
changedBeta 3 brings a substantial visual overhaul, expanded campaign content, and reworked AIView the Changelog | Join Early Access
addedVisual OverhaulThe most immediately noticeable change is the updated character models. We've left the PlayStation 1 era behind with new models that apply retroactively to existing characters. We may still need to upscale some clothing textures, but the core visual upgrade is now in place.
changedCampaign UpdatesBeta 3 includes two campaigns: Fallen Enchantress and Legendary Heroes. We've not only ported this classic content but expanded upon it as well. The War of Magic campaign is coming soon and will be ready for our full release.
changedAI and Balance ChangesThe AI has received significant attention in this update. The original AI was designed to "lose well", throttling its own performance to ensure players could win while facing some early-game challenge. This approach has been reworked, with restrictions removed that previously prevented AI players from pursuing quests and exploration if the human player appeared to be struggling. We'll be lowering the default difficulty setting to account for these changes.
fixedBug Fixes and What's NextBeta 3 also includes extensive bug fixes, which occupied much of our recent development time. Following this beta, we're shifting focus toward release, with plans for a post-launch roadmap based on player feedback.
fixedBug Fixes and What's NextThank you for your continued support, your enthusiasm is what drives us.

Elemental: Reforged changes

changedView the Changelog | Join Early Access
addedThe most immediately noticeable change is the updated character models. We've left the PlayStation 1 era behind with new models that apply retroactively to existing characters. We may still need to upscale some clothing textures, but the core visual upgrade is now in place.
changedBeta 3 includes two campaigns: Fallen Enchantress and Legendary Heroes. We've not only ported this classic content but expanded upon it as well. The War of Magic campaign is coming soon and will be ready for our full release.
changedThe AI has received significant attention in this update. The original AI was designed to "lose well", throttling its own performance to ensure players could win while facing some early-game challenge. This approach has been reworked, with restrictions removed that previously prevented AI players from pursuing quests and exploration if the human player appeared to be struggling. We'll be lowering the default difficulty setting to account for these changes.
fixedBeta 3 also includes extensive bug fixes, which occupied much of our recent development time. Following this beta, we're shifting focus toward release, with plans for a post-launch roadmap based on player feedback.

Beta 3 brings a substantial visual overhaul, expanded campaign content, and reworked AI

View the Changelog | Join Early Access

Visual Overhaul

The most immediately noticeable change is the updated character models. We've left the PlayStation 1 era behind with new models that apply retroactively to existing characters. We may still need to upscale some clothing textures, but the core visual upgrade is now in place.

Campaign Updates

Beta 3 includes two campaigns: Fallen Enchantress and Legendary Heroes. We've not only ported this classic content but expanded upon it as well. The War of Magic campaign is coming soon and will be ready for our full release.

AI and Balance Changes

The AI has received significant attention in this update. The original AI was designed to "lose well", throttling its own performance to ensure players could win while facing some early-game challenge. This approach has been reworked, with restrictions removed that previously prevented AI players from pursuing quests and exploration if the human player appeared to be struggling. We'll be lowering the default difficulty setting to account for these changes.

Bug Fixes and What's Next

Beta 3 also includes extensive bug fixes, which occupied much of our recent development time. Following this beta, we're shifting focus toward release, with plans for a post-launch roadmap based on player feedback.

Thank you for your continued support, your enthusiasm is what drives us.

Source

Steam News / 20 January 2026

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