Full notes
Full Elemental Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Elemental Masters, it is time for another Update of the Alpha Version. We received amazing constructive feedback from you and your voices have been heard! We polished the art and overhauled the ingame UI. We optimized the sound and added a new training area (great idea guys!). To add, since our average playtime numbers are still by far the highest among competitive VR games (35 min) and we just released a new update, we would like to give you some more days of the free Alpha Phase to test it out for yourself! Training Area Up in the Wuling mountains, we found a hidden place, where you can train your newly learned skills in peace. Go all out, don’t hold back. Train as long as you want to. Polished Art We polished the arena maps and added some new elements to the fighting grounds. The construction of the monastery have been completed. Now you can for example destroy the tiles around you. UI Update To have your mind clear and the enemy always in sight, we added a new health bar and also added a visual feedback for the elements that you have chosen more directly in your field of view. Now you can fully focus on the fights. Sound Update Your trainer will speak now more loudly with you. Now you will be able to hear him even through the sounds of the elemental forces around you. Update-Quote of the Day: “Do you have the patience to wait until your mud settles and the water is clear?” ― Lao Tzu, Tao Te Ching Your Elemental Combat Team
What changed
- UI and audio
Source
Changelog.gg summarizes and formats this update. How we read updates.
