Full notes
Full Electro Ride: The Neon Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Balance
Electro Ride: The Neon Racing changes
Sorry for late update I've been very busy with my dayjob release and starting new project. In this update I use a lot of players feedback and I hope you'll like it:
Improvements:
updated physics engine
updated graphics engine - more frames per second and better optimization,
smaller game size!
a new model of car braking,
new handbrake model (more user-friendly),
Fixes:
track and curve flow repaired,
steering reaction fixed,
balance and cornering response and acceleration have been fixed,
flying cars after a collision have been fixed,
Next update should be ready next month. I'd like to add some competetive improvements and online elements. And please a leave a review if you've enjoyed the game, it helps me so much!
See you on the roads! Sylwester Osik
Photo: @ExusOne from Community Hub
Source
Changelog.gg summarizes and formats this update. How we read updates.
