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Steam News27 April 20215y ago

Electro Ride BIG #22 update!

Sorry for late update I've been very busy with my dayjob release and starting new project.

Full notes

Full Electro Ride: The Neon Racing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions3 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Balance
addedSorry for late update I've been very busy with my dayjob release and starting new project. In this update I use a lot of players feedback and I hope you'll like it:
changedImprovements:
changedupdated physics engine
changedupdated graphics engine - more frames per second and better optimization,
addeda new model of car braking,
addednew handbrake model (more user-friendly),

Electro Ride: The Neon Racing changes

addedSorry for late update I've been very busy with my dayjob release and starting new project. In this update I use a lot of players feedback and I hope you'll like it:
changedImprovements:
changedupdated physics engine
changedupdated graphics engine - more frames per second and better optimization,
addeda new model of car braking,

Sorry for late update I've been very busy with my dayjob release and starting new project. In this update I use a lot of players feedback and I hope you'll like it:

Improvements:

  • updated physics engine

  • updated graphics engine - more frames per second and better optimization,

  • smaller game size!

  • a new model of car braking,

  • new handbrake model (more user-friendly),

Fixes:

  • track and curve flow repaired,

  • steering reaction fixed,

  • balance and cornering response and acceleration have been fixed,

  • flying cars after a collision have been fixed,

Next update should be ready next month. I'd like to add some competetive improvements and online elements. And please a leave a review if you've enjoyed the game, it helps me so much!

See you on the roads! Sylwester Osik

Photo: @ExusOne from Community Hub

Source

Steam News / 27 April 2021

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