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Steam News22 June 20206y ago

Changelog #3

Hello, Racers! We have three weeks to release and We are not going to slow down Changes you can meet in this update: Tracks optimisation, - Unactive collectible stars are now more transparend, - Increesed cars handling,

In this update1

Full notes

Full Electro Ride Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions0 changes1 removal
  • Gameplay
removedChanges you can meet in this update:Tracks optimisation, - Unactive collectible stars are now more transparend, - Increesed cars handling, - Few graphics fixes on tracks, - Removed left analog from menu input, - Increesed rubberbanding distance for medium difficulty level, - Increesed handling when nitro

Electro Ride Prologue changes

removedTracks optimisation, - Unactive collectible stars are now more transparend, - Increesed cars handling, - Few graphics fixes on tracks, - Removed left analog from menu input, - Increesed rubberbanding distance for medium difficulty level, - Increesed handling when nitro

Hello, Racers! We have three weeks to release and We are not going to slow down

Changes you can meet in this update:

  • Tracks optimisation, - Unactive collectible stars are now more transparend, - Increesed cars handling, - Few graphics fixes on tracks, - Removed left analog from menu input, - Increesed rubberbanding distance for medium difficulty level, - Increesed handling when nitro

See you on the road, Electro Ride Team

Source

Steam News / 22 June 2020

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