HomeGamesUpdatesPricingMethodology
Steam News12 February 20242y ago

The first patch for Eldritchvania is here!

Hi all! A huge thanks to everyone who has played and left feedback for Eldritchvania so far!

Full notes

Full Eldritchvania update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
  • Compatibility
fixedThis first update is all bug fixes and you can see exactly whats been fixed bellow:
fixedFixed Journal Completion achievement being given early - Fixed Sphere of Dagon achievement not being given at all - Fixed the all mighty invincible zombie worm who would rise from the grave after having collected its bounty! - Fixed non-english characters in credits - Fixed a potential crash when standing on a pressure plate. - Fixed game menus being overlaid on game play if you're fast with the button presses. - Fixed a journal entry collection location being listed incorrectly. - Fixed a soft lock after reviving within the Steed's domain. - Fixed getting stuck unable to move if using Oblivion Steed scroll while crouched or swimming. - Fixed the crushing boulder not having its texture loaded during escape. - Fixed worm disobeying the laws of liquid. - Fixed a minor collision gap that you could slip into if small enough. - Fixed being able to escape the final boss via holy means and soft-lock the game. - Fixed timer striking zero with no consequences in certain scenarios

Hi all! A huge thanks to everyone who has played and left feedback for Eldritchvania so far!

Its been amazing seeing everyone's reactions and as you can see from this update we're getting to work resolving bugs that have been discovered and tending to some of the suggestions we've received.

This first update is all bug fixes and you can see exactly whats been fixed bellow:

  • Fixed Journal Completion achievement being given early - Fixed Sphere of Dagon achievement not being given at all - Fixed the all mighty invincible zombie worm who would rise from the grave after having collected its bounty! - Fixed non-english characters in credits - Fixed a potential crash when standing on a pressure plate. - Fixed game menus being overlaid on game play if you're fast with the button presses. - Fixed a journal entry collection location being listed incorrectly. - Fixed a soft lock after reviving within the Steed's domain. - Fixed getting stuck unable to move if using Oblivion Steed scroll while crouched or swimming. - Fixed the crushing boulder not having its texture loaded during escape. - Fixed worm disobeying the laws of liquid. - Fixed a minor collision gap that you could slip into if small enough. - Fixed being able to escape the final boss via holy means and soft-lock the game. - Fixed timer striking zero with no consequences in certain scenarios

  • In-progress: Accessibility option to disable flashing effects.

Another big big thanks for playing! More updates are on their way to fix some remaining bugs and improve the games accessibility.

Source

Steam News / 12 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.