Full notes
Full Eldertrail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
CHANGELOG: UNITS:
- New Hyena attack animation PATRONS:
- New patron STEED
New ALCHEMIST patron starting items balanced ITEMS:
- New special items: KEYS
- Items drop rates rebalanced UNITS & HEROES:
PRAY perk REGENERATION chance reduced from 30 to 20 - ANCIENT PRAY perk REGENERATION chance reduced from 20 to 10 - BORUTA hero has been reworked. - SPEED perk initiative bonus reduced from 25 % to 20 % SKILLS and SPELLS: - New Spell PREPARE with required KNOWLEDGE 1 - New Spell POISONED WEAPON with required KNOWLEDGE 1 - New Spell POLYMORPHISM with required KNOWLEDGE 4 - New Spell WRATH OF PERUN with required KNOWLEDGE 4 - New Spell OSIRIS’S RITUAL with required KNOWLEDGE 4 - New Spell KAGUTSUCHI with required KNOWLEDGE 4 - POLYMORPHISM mana cost increased from 12 to 16 - QUICK MANEUVER mana cost reduced from 10 to 6 - New perk TRICKERY - New perk BAD LUCK - New perk and active skill DOUBLE SLASH - New perk and active skill FAST SLASH STATUSES: - New status effect PREPARE - POLYMORPHISM status effect source changed from DARKNESS to MIND. Status description updated. - PEACE OF MIND all resistances bonus increased from 3 to 5 GRAPHICS: - BORUTA hero new design - New Hyena battle sprite - Izaak hero icon has been updated - GNOLL HUNTER attack projectile changed from knife to arrow - Arrow and Padlock color when you’re trying to move to another tile is not related to player color anymore GENERAL: - In RUINS there is a 50 % chance that you will get ambushed and get negative status (-10 initiative). - New Game mechanic: Card activation could be locked by one of 5 keys. - Cards preview has been updated to show quests instead of heroes (heroes are visible in time anyway). - Weekly experience formulas for neutral units have been changed (Higher difficulty neutral teams level up slower). - Enemies now will gain exp in RUINS. - Spell source filters are available again MAPS: - New map for 1 player: CASTING SHADOWS
BUG FIXES: -[Tobi1Kenobi] Game crash during unit evolution when unit was affected with permanent bonus skill potion e.g. VAMPIRE’S BLOOD -[Tobi1Kenobi] Game crashes when an AI player loses capital and wants to buy a hero. -[Tobi1Kenobi] Resurrection at right side of the battle does not flip resurrected unit -[Tobi1Kenobi] When AI used resurrection it does not cost any MP -[Tobi1Kenobi] Empty unit slots in neutral castle were filled automatically with GNOLLS -[SkowronV/Upior] Retreat can not be used after casting a spell by the hero. -[Tobi1Kenobi] Game crash after casting spell by retreating hero. -[Upior] Whenever a unit end a battle with a status effect that gives PASSIVE SKILL with value (e.g. VAMPIRISM 20) then skill value is not cleared at the end of the battle.
Source
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