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Steam News8 January 20265mo ago

0.0.3.4 Update

[Features] - Added a Monster Codex feature - By enabling Monster Codex Mode when checking the map, you can now view the skills and life of monsters that will appear in combat rooms - Upgraded the Item Codex - You can no

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What changed

1 fix1 addition1 change0 removals
  • Maps
  • Balance
  • Fixes
added[Features] - Added a Monster Codex feature - By enabling Monster Codex Mode when checking the map, you can now view the skills and life of monsters that will appear in combat rooms - Upgraded the Item Codex - You can now check book scaling values directly from the codex
changed[Adjustments] - When receiving status-inflicting skills while shielded, there is now a 30% chance to prevent the status effect - This chance is calculated separately from the character’s status ailment resistance - Status ailments that deal damage over time cannot be prevented - Adjusted the cooldown of DPS check skills used by monsters in combat rooms from 60 to 120 seconds
fixed[Bug Fixes] - Fixed an issue where Life was set to 1 when equipping or unequipping World of Edena - Fixed a bug where an error could occasionally occur when resuming the game while holding Book of Sand - Fixed a bug where values of rare Mods that scale with cumulative hits taken were calculated far beyond their intended values - Fixed an issue so that rare Mods that scale with cumulative hits dealt now scale correctly - Fixed a bug where Notables removed and converted into sockets via the Library Index remained active as stats

ELbab changes

added[Features] - Added a Monster Codex feature - By enabling Monster Codex Mode when checking the map, you can now view the skills and life of monsters that will appear in combat rooms - Upgraded the Item Codex - You can now check book scaling values directly from the codex
changed[Adjustments] - When receiving status-inflicting skills while shielded, there is now a 30% chance to prevent the status effect - This chance is calculated separately from the character’s status ailment resistance - Status ailments that deal damage over time cannot be prevented - Adjusted the cooldown of DPS check skills used by monsters in combat rooms from 60 to 120 seconds
fixed[Bug Fixes] - Fixed an issue where Life was set to 1 when equipping or unequipping World of Edena - Fixed a bug where an error could occasionally occur when resuming the game while holding Book of Sand - Fixed a bug where values of rare Mods that scale with cumulative hits taken were calculated far beyond their intended values - Fixed an issue so that rare Mods that scale with cumulative hits dealt now scale correctly - Fixed a bug where Notables removed and converted into sockets via the Library Index remained active as stats

[Features] - Added a Monster Codex feature - By enabling Monster Codex Mode when checking the map, you can now view the skills and life of monsters that will appear in combat rooms - Upgraded the Item Codex - You can now check book scaling values directly from the codex

[Adjustments] - When receiving status-inflicting skills while shielded, there is now a 30% chance to prevent the status effect - This chance is calculated separately from the character’s status ailment resistance - Status ailments that deal damage over time cannot be prevented - Adjusted the cooldown of DPS check skills used by monsters in combat rooms from 60 to 120 seconds

[Bug Fixes] - Fixed an issue where Life was set to 1 when equipping or unequipping World of Edena - Fixed a bug where an error could occasionally occur when resuming the game while holding Book of Sand - Fixed a bug where values of rare Mods that scale with cumulative hits taken were calculated far beyond their intended values - Fixed an issue so that rare Mods that scale with cumulative hits dealt now scale correctly - Fixed a bug where Notables removed and converted into sockets via the Library Index remained active as stats

Source

Steam News / 8 January 2026

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