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Steam News26 January 20265mo ago

Update 1.2 MEGA Update

Well its been a very busy January for Ekoh Beach! +New Reward System Now when businesses are completed a new reward pop up appears.

Full notes

Full Ekoh Beach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions4 changes2 removals
  • Events
  • Gameplay
added+New Reward SystemNow when businesses are completed a new reward pop up appears. Players may choose from three rewards: Philanthropy (hearts), Pragmatic (Money, hearts, intel) and Capitalist (Lots O Money - reputation modifier).
changed+New Starting BuildingThe game now begins with the Radio station already built. The Radio station interior has been redesigned to include a little socializing area for the town locals. Now all starting characters will socialize on specific days at the Radio Station. Radio station mini-games also enabled from start.
changed+Starting Characters now already moved inAll starting characters who previously were not moved in (Mara, Jonas, Tessa, Peter) are now moved in by default (their houses are already completed).
added+7 Additional Starting CharactersKyle, Ben, Desmond, Willow, Aspen, Poppy, Marjiam have been added to the starting lineup.
added+Interior and Exterior Lighting System InstalledBuildings (including the player house) now have interior lights. All businesses have exterior lights, a light has also been added to all town bridges.
added+8 new Cutscenes when townspeople move inThese cutscenes will play when a new house has been built. The owner will properly introduce themselves and pay the player their building fee.

Well its been a very busy January for Ekoh Beach!

+New Reward System

Now when businesses are completed a new reward pop up appears. Players may choose from three rewards: Philanthropy (hearts), Pragmatic (Money, hearts, intel) and Capitalist (Lots O Money - reputation modifier).

+New Starting Building

The game now begins with the Radio station already built. The Radio station interior has been redesigned to include a little socializing area for the town locals. Now all starting characters will socialize on specific days at the Radio Station. Radio station mini-games also enabled from start.

+Starting Characters now already moved in

All starting characters who previously were not moved in (Mara, Jonas, Tessa, Peter) are now moved in by default (their houses are already completed).

+7 Additional Starting Characters

Kyle, Ben, Desmond, Willow, Aspen, Poppy, Marjiam have been added to the starting lineup.

+Interior and Exterior Lighting System Installed

Buildings (including the player house) now have interior lights. All businesses have exterior lights, a light has also been added to all town bridges.

+8 new Cutscenes when townspeople move in

These cutscenes will play when a new house has been built. The owner will properly introduce themselves and pay the player their building fee.

+3 Additional Tutorial Cutscenes

Ken will now properly introduce himself and award the player a pickaxe. Lilith will introduce the Farm and gift the player some potatoes. Peter will gift the player a basic scanner after the player house is completed.

+ A vending machine has been added to the Radio Station.

This will sell a brand new item "Disco Biscuit". This food item dramatically increases player empathy allowing the player to know what a towns person is thinking of on that day (for gifting).

+A New Steam Achievement (Philanthropist) has been added for generous town planners!

+New Dialogue for starting citizens who socialize in the Radio Station.

Various Fixes:

+New cutscene system implemented, this will prevent NPCs from wandering off during cutscenes in future updates. Currently this system is in place for all new cutscenes added in 1.2

+NPC dialog system improved so it should always yield a response even when NPCs are position close together.

+NPC wanted items have been repaired and some will no longer request discontinued items.

--Old bonus system depreciated. Players will no longer be given time based bonuses for completing buildings.

Source

Steam News / 26 January 2026

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