Full notes
Full Egression update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Egression changes
We just passed the 2 year anniversary of Egression, and wow - it has been a blur. From the initial and ongoing positive reactions, to the launching of the lobby puzzle runaround, to joining along with a steady stream of streamers streaming to their audiences, it's been an absolutely amazing ride.
It's seriously incredibly humbling to watch people play something we created, and we can't thank you all enough! We've had so many of you react so positively to the experience - such gems as:
"Feels like a true IRL escape room experience."
"The graphics and VR controls are absolutely top-notch, both feel very realistic."
"Excellent puzzles and clever world design that goes far beyond just doing isolated escape rooms."
"Absolutely a marvelous escape room game."
To celebrate this milestone, we are pleased to announce that Egression is now available at its steepest discount ever! So...
If you haven't yet played - we'd love to see you in there!
If you have already played - we hope you enjoyed the experience! Tell your friends!
And as Joe sometimes says when you exit your puzzle-solving journey - "Don't forget to leave a review!"
Thank you all!
The team at Hyperquad Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
