Full notes
Full Egg Defense update
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What changed
- Balance
- Gameplay
- Fixes
v1.0.4 Patch Notes
Game Direction Changes
Before Patch
A one-time random defense game, heavily dependent on luck with card selection.
After Patch
A game with enhanced RPG elements where units grow with experience points and skills are enhanced with skill points.
Removed Features
- Removed Unit DrawUnits now grow through experience points, and the draw system has been removed.
- Removed Stat Cards from Card Draw SystemStat cards have been removed in favor of growth through experience points.
- Removed Gem CurrencyThe gem currency has been removed from the game.
Added Features
- Zoom FunctionA feature to zoom in and out of the game screen has been added.
- Tutorial AddedBasic gameplay instructions for new players have been added.
New Enemy Units Added:
Belt Egg: Has a lot of health.
Crown Egg
Generates a shield that blocks projectiles for 3 seconds when attacked.
Boss trait
Shield always active.
Leaf Egg
Has a chance to evade attacks (25% evasion chance).
Boss trait
50% evasion chance.
Spike Egg
Creates a short-range nova when attacking, reducing the mana of units hit by the nova by 20.
Boss trait
Mana reduction doubled (40 mana reduction).
Winged Egg
Movement speed increases by 50% when damaged, lasting for 5 seconds.
Boss trait
Always active.
Phoenix Egg
Recovers to 100% health when health falls below 30%.
Boss trait
Revives twice.
Horned Egg
Recovers 10% of max health each time it is attacked.
Boss trait
Recovers 5% of max health each time it is attacked.
Helmet Egg: Takes 1 damage from all attacks.
Runes Added:
Rune that reduces upgrade consumption time
Rune that reduces upgrade consumption cost
Rune that increases damage to bosses
Bug Fixes
Fixed an issue where rune synthesis did not function correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
