What changed
1 fix1 addition6 changes2 removals
changedAntidote cost decreased from 9 to 4
changedHealth Boost now heals based on Max HP [10% of Max HP] - Health Boost cost decreased from 17 to 14 - Health Potion now heals based on Max HP [20% of Max HP] - Health Potion cost decreased from 30 to 24 - Life Potion now heals based on Max HP [40% of Max HP] - Life Potion cost decreased from 55 to 44 - Elixir of Life now heals based on Max HP [80% of Max HP] - Elixir of Life cost decreased from 105 to 83
changedEnergy Boost renamed to Stamina Boost - Stamina Boost now heals based on Max SP [10% of Max SP] - Stamina Boost cost decreased from 7 to 6 - Stamina Potion now heals based on Max SP [20% of Max SP] - Stamina Potion cost decreased from 9 to 7 - Energy Potion now heals based on Max SP [40% of Max SP] - Energy Potion cost decreased from 13 to 9 - Elixir of Energy now heals based on Max SP [80% of Max SP] - Elixir of Energy cost decreased from 21 to 14
changedFusion Boost now heals based on Max HP and Max SP [10% of Max HP and SP] - Fusion Boost cost decreased from 31 to 29 - Fusion Potion now heals based on Max HP and Max SP [20% of Max HP and SP] - Fusion Potion cost decreased from 43 to 35 - Phoenix Potion now heals based on Max HP and Max SP [40% of Max HP and SP] - Phoenix Potion cost decreased from 69 to 52
removedLeecher can no longer use damage inflicting moves for its first move
changedLight Attack renamed to Quick Attack - Quick Attack damage decreased from 20% to 5%
Antidote cost9→4↓Antidote cost decreased, nerfLight Attack renamed to Quick Attack - Quick Attack damage20%→5%↓Light Attack renamed to Quick Attack - Quick Attack damage decreased, nerfEdifice of Fiends changes
changedAntidote cost decreased from 9 to 4
changedHealth Boost now heals based on Max HP [10% of Max HP] - Health Boost cost decreased from 17 to 14 - Health Potion now heals based on Max HP [20% of Max HP] - Health Potion cost decreased from 30 to 24 - Life Potion now heals based on Max HP [40% of Max HP] - Life Potion cost decreased from 55 to 44 - Elixir of Life now heals based on Max HP [80% of Max HP] - Elixir of Life cost decreased from 105 to 83
changedEnergy Boost renamed to Stamina Boost - Stamina Boost now heals based on Max SP [10% of Max SP] - Stamina Boost cost decreased from 7 to 6 - Stamina Potion now heals based on Max SP [20% of Max SP] - Stamina Potion cost decreased from 9 to 7 - Energy Potion now heals based on Max SP [40% of Max SP] - Energy Potion cost decreased from 13 to 9 - Elixir of Energy now heals based on Max SP [80% of Max SP] - Elixir of Energy cost decreased from 21 to 14
changedFusion Boost now heals based on Max HP and Max SP [10% of Max HP and SP] - Fusion Boost cost decreased from 31 to 29 - Fusion Potion now heals based on Max HP and Max SP [20% of Max HP and SP] - Fusion Potion cost decreased from 43 to 35 - Phoenix Potion now heals based on Max HP and Max SP [40% of Max HP and SP] - Phoenix Potion cost decreased from 69 to 52
removedLeecher can no longer use damage inflicting moves for its first move
- Antidote cost decreased from 9 to 4
- Health Boost now heals based on Max HP [10% of Max HP] - Health Boost cost decreased from 17 to 14 - Health Potion now heals based on Max HP [20% of Max HP] - Health Potion cost decreased from 30 to 24 - Life Potion now heals based on Max HP [40% of Max HP] - Life Potion cost decreased from 55 to 44 - Elixir of Life now heals based on Max HP [80% of Max HP] - Elixir of Life cost decreased from 105 to 83
- Energy Boost renamed to Stamina Boost - Stamina Boost now heals based on Max SP [10% of Max SP] - Stamina Boost cost decreased from 7 to 6 - Stamina Potion now heals based on Max SP [20% of Max SP] - Stamina Potion cost decreased from 9 to 7 - Energy Potion now heals based on Max SP [40% of Max SP] - Energy Potion cost decreased from 13 to 9 - Elixir of Energy now heals based on Max SP [80% of Max SP] - Elixir of Energy cost decreased from 21 to 14
- Fusion Boost now heals based on Max HP and Max SP [10% of Max HP and SP] - Fusion Boost cost decreased from 31 to 29 - Fusion Potion now heals based on Max HP and Max SP [20% of Max HP and SP] - Fusion Potion cost decreased from 43 to 35 - Phoenix Potion now heals based on Max HP and Max SP [40% of Max HP and SP] - Phoenix Potion cost decreased from 69 to 52
- Leecher can no longer use damage inflicting moves for its first move
- Ranged fire-based attacks are now more affected by defense instead of less
- Light Attack renamed to Quick Attack - Quick Attack damage decreased from 20% to 5%
- Bladestorm is now learned at level 5 instead of level 4 - Bladestorm dexterity scaling decreased - Bladestorm base damage increased - Final Fury is now learned at level 7 instead of level 5 - Final Fury no longer scales with target's missing HP - Final Fury now deals 420% Damage
- Golden Hide stats fixed [from -13 Agility to -8 Agility]
- Guard description updated - Crippled status description updated - Bladestorm description updated - Ambrosia description updated - Updated a tip on Floor 1
- Menu option "Learn Skills" renamed to "Learn Specials" - Menu option "Special" renamed to "Specials"
- Judgement and Armageddon animations improved - Essence of Life animation changed - Hydra Blood animation added
- Theo now appears on the left side of his cutscenes instead of the right
(MBE Games Discord)