Full notes
Full Edifice of Fiends update
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What changed
- Gameplay
- Balance
Edifice of Fiends changes
- Fireball, Flamethrower, and Firestorm defense ignored decreased
- Imps Agility decreased - Imps Dexterity increased
- Beetles Max HP and SP decreased - Beetles Agility increased
- Scorpion and Silver Scorpion Max HP decreased - Scorpions Max SP decreased - Scorpions Agility increased
- Bats Agility decreased
- Ogre Max HP and Agility increased
- Goblin Boss Agility increased
- Final Boss Max HP increased
- Elixir of Power stat boost decreased from +7 Attack to +3 Attack - Elixir of Protection price increased from 103 to 120 - Elixir of Protection stat boost decreased from +6 Defense to +3 Defense - Elixir of Speed price decreased from 94 to 80 - Elixir of Speed stat boost decreased from 11 to 4 - Elixir of Knowledge price decreased from 105 to 100 - Elixir of Knowledge experience boost decreased from +120 to +50
- Revive heal decreased from +192 HP to +1 HP - Essence of Life HP Regen decreased from +7% to +1% - Hydra Blood no longer decreases Defense - Hydra Blood damage per turn decreased from -15% to -2%
Source
Changelog.gg summarizes and formats this update. How we read updates.
