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Steam News27 July 20232y ago

New Game Mode Live in Public Beta!

Here it is! Our biggest update yet! It's only just the beggining of all the features we have planned! For now, Gauntlet Mode (v1.

In this update2

Full notes

Full EdgeLords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes11 additions16 changes2 removals
  • Compatibility
  • Balance
  • UI and audio
  • Events
  • Gameplay
  • Workshop
changedHere it is! Our biggest update yet! It's only just the beggining of all the features we have planned! For now, Gauntlet Mode (v1.1) is only avaliable via public beta, as there are still some placeholder UI/images and some bugs and balancing issues may still be present. PLEASE CLICK HERE TO REPORT BUGS Please report all bugs related to the 1.1.0 Beta Build to the Megathread on the Steam Forums by clicking here. Thank you
changedWe would really appreciate providing balance feedback and bug reports on the Steam forums! Here's how to get access:
changedIn the 'Beta Participation' drop-down, select 'External Beta'
changedYou have now opted into the public beta
changedYour client will automatically update, or you can update by clicking the green button
changedAny progress made in beta will carry across

EdgeLords changes

changedHere it is! Our biggest update yet! It's only just the beggining of all the features we have planned! For now, Gauntlet Mode (v1.1) is only avaliable via public beta, as there are still some placeholder UI/images and some bugs and balancing issues may still be present. PLEASE CLICK HERE TO REPORT BUGS Please report all bugs related to the 1.1.0 Beta Build to the Megathread on the Steam Forums by clicking here. Thank you
changedWe would really appreciate providing balance feedback and bug reports on the Steam forums! Here's how to get access:
changedIn the 'Beta Participation' drop-down, select 'External Beta'
changedYou have now opted into the public beta
changedYour client will automatically update, or you can update by clicking the green button

Here it is! Our biggest update yet! It's only just the beggining of all the features we have planned! For now, Gauntlet Mode (v1.1) is only avaliable via public beta, as there are still some placeholder UI/images and some bugs and balancing issues may still be present. PLEASE CLICK HERE TO REPORT BUGS Please report all bugs related to the 1.1.0 Beta Build to the Megathread on the Steam Forums by clicking here. Thank you

We would really appreciate providing balance feedback and bug reports on the Steam forums! Here's how to get access:

  • Open Steam

  • Nagivate to the Library Tab

  • Right-click on EdgeLords from list of games

  • In the pop-out menu, select 'Properties'

  • Select the 'Betas' tab

  • In the 'Beta Participation' drop-down, select 'External Beta'

  • You have now opted into the public beta

  • Your client will automatically update, or you can update by clicking the green button

  • You can opt-out at any time

  • Any progress made in beta will carry across

New Game Mode - Gauntlet:

  • New Multi-Choice Event System

  • 20 New Story Events, each with 3 outcomes

  • 30 New Event Illustrations, 50 more on the way

  • New Upgrade Mechanic - Make your cards more powerful

  • New Promotion Mechanic - Bosses now scale over the campaign

  • New Essence Mechanic - Manage your resources on upgrades

  • 4 new 'Victory' CGs for completing Gauntlet

  • Overhauled system for logging completion

  • Deck inspector to view you and your opponents cards

  • Persistant Health across the campaign

  • PROGRESSION

  • In Gauntlet mode, your health is persistent throughout the campaign, so be mindful of how much HP you have at all times.

  • Between battles, you will see two progression bars, the top one is the campaign progression with three areas, the bottom bar is the current area progression

  • There are three areas, clear them all to win the campaign

    GAINING NEW CARDS

  • Boss cards get stronger the further you progress, and their HP increases dramatically with progression

  • There are two bosses in each area (character portraits), defeating a boss grants you one of their cards to add to your deck

  • There are two story events (book icon) in each area, you can make choices in those events to reveal new outcomes, each choice leads to a unique card

    UPGRADES

  • The Anvil & Hammer icon is the upgrade screen. Here you are given 250 Essence to spend on upgrades, such as Healing to Full HP, Increasing your HP cap, Removing cards from your deck and upgrading a card in your deck

  • Each time you use an upgrade, it becomes more expensive

  • Any unspent essence is kept for the next upgrade event

  • Removed cards are removed for the rest of the campaign

  • Cards can be upgraded (called 'promotions') any number of times, and it increases their base values until the end of the campaign

Stuff we're working on right now

  • Interactive tutorial

  • Deck editing for 1.2 Ascension mode

  • Secret new features

  • Even more artwork

  • Even more animations

  • Voiced interactions

  • Interaction UI overhaul

Thanks again for all of your continued support! We couldn't do it without you!

Reminder that if you need to swat up on gameplay there's a rulebook on the forums check it out here

You can review and suggest the planned quality of life improvements on the Steam forums. And you can review and suggest balance changes over here on the Steam forums.

Also check out this sweet fanart of Melonie from Dannthra on NewGrounds!

Source

Steam News / 27 July 2023

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