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Steam News19 September 201510y ago

"Day 1 but not Day 1, because Jake is slow, Patch" (AKA: Post Launch Patch-Hot Fix)

Hey ArkCoNauts! Welcome to our first post-launch hotfix! Expect many more in the days and weeks to come as we continue to polish the 1.0 patch and work out the kinks from dropping that many changes at once.

Full notes

Full Edge of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey ArkCoNauts! Welcome to our first post-launch hotfix! Expect many more in the days and weeks to come as we continue to polish the 1.0 patch and work out the kinks from dropping that many changes at once. Fixes

What changed

9 fixes1 addition5 changes1 removal
  • Gameplay
  • Fixes
  • Events
  • UI and audio
  • Maps
  • Balance
fixedHey ArkCoNauts! Welcome to our first post-launch hotfix! Expect many more in the days and weeks to come as we continue to polish the 1.0 patch and work out the kinks from dropping that many changes at once. Fixes
fixedCorrected upgrade description spelling and numbering
fixedCorrected a misspelling in primal zone event
changedIncreased swarm crab xp grant
fixedCorrected a typo in tier 4 of melee knowledge
changedAdjusted the default chest UI position to the right

Edge of Space changes

fixedHey ArkCoNauts! Welcome to our first post-launch hotfix! Expect many more in the days and weeks to come as we continue to polish the 1.0 patch and work out the kinks from dropping that many changes at once. Fixes
fixedCorrected upgrade description spelling and numbering
fixedCorrected a misspelling in primal zone event
changedIncreased swarm crab xp grant
fixedCorrected a typo in tier 4 of melee knowledge
  • Corrected upgrade description spelling and numbering

  • Corrected a misspelling in primal zone event

  • Increased swarm crab xp grant

  • Corrected a typo in tier 4 of melee knowledge

  • Adjusted the default chest UI position to the right

  • Corrected an issue that could cause projectiles to hit terrain before creatures adjacent to the terrain

  • Reduced spawning of Headhunters in the Headhunter Fortresses in the lower half of protolife biome

  • Added loot to Headhunter jars in the Headhunter Fortress

  • Corrected alignment of upgrade icons on upgrade UI screen

  • Corrected Projectile Weapons knowledge names

  • Corrected an issue that prevented First Responder Armor from showing on preview screens

  • Particles are no longer generated server side

  • All laser picks now mine radium and rarer materials

  • Adjusted stats of First Responder armor

  • Adjusted Melee XP requirements

  • Corrected Headhunter dungeon boss so he is visible and takes damage properly

Source

Steam News / 19 September 2015

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