Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey ArkCoNauts! More polish and fixes coming your way today, as we smooth out the game and continue to do quality of life improvements to improve the overall experience. More importantly, we introduce the party system! Keep track of friends, or troll them! Polish will be the focus in the near future as well, so keep the feedback coming. Headline Features:
What changed
- Gameplay
- UI and audio
- Events
- Balance
- Server
- Fixes
Edge of Space changes
New Party System and Social UI! (check the quick menu in bottom left corner)
Many Networking Fixes!
Changes & Additions
Added Hourly Autominer grant to Rob
Increased protovine drop rate
Added an Inventory Full alert icon
Creature aggro alerts are now drawn over the lighting
Various in-game text and health bars have been moved to draw over the lighting.
Updated ProtoSeed icon
3 new NPCs have been added
Added an audible change to weapon firing when clip is running low
Added hover text names, mouse over to see somethings name
Added banner text to alert players to when items go into their reward bin
Laser picks now have a slight recoil
Craft result window added
Added banner text to alert player to inventory overflow
New Party system! Much easier to play with your friends now!
New Social Menu (accessed via the quick menu in the lower left) to manage parties.
Chat window now lights up for a few seconds after a message is received.
Added indicator for when the players inventory is full.
New Codex Required’ and ‘Task Complete’ popups now have sounds and are animated.
Servers can now define a custom port (use command line argument -port: to define it in the server, and define it in game like so ‘ADDRESS:PORT’)
Added hue dynamics to some creatures
Fixes
Fixed some AoE issues in MP mode
Fixed a memory leak in critters
Fixed various issues related to edges of tiles between other tiles.
Fixed some issues with alternate worlds (dungeons included) that made players disconnect when transferring between worlds.
Fixed an issue that was preventing tickets from being filed
Frame Rate Improvements
Fixed a performance issue related to quests in alternate worlds.
Fixed a bug where placeable could be activated through a UI menu
Fixed a network loop error
Fixed an issue where dome world chests could delete a player’s stored items
Fixed an issue where guns placed in crafting slots would lose stats
More performance optimizations
Fixed an issue where laser picks could pass through locked tiles
Fixed an issue where day and night could lose sync in MP Mode
Fixed an issue where world chunks would not load correctly in MP randomly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
