Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey ArkCoNauts! Another patch coming your way, this time introducing NPC’s into the game! Fineous is absolutely dying to eat you all, I mean MEET you all! Along with the first implementation of the NPC system comes a rework and rebalance of loot, as well as sound improvements across the board. Headline Feature:
What changed
- UI and audio
- Gameplay
- Balance
- Events
- Performance
- Fixes
Edge of Space changes
NPC System is being introduced for the first time! This is our first run, so there may still be issues with the NPC and/or his quests. Please be sure to report those via the in game ticket system, or on the forums so that we can iron out the bugs! Note, this is only one of many NPC’s to come, and is intended to test the system overall.
Note: There are still some issues to clean up We are working on these issues and will hotfix them soon
New players in a world with a set Fineous will have quest chain restarted (SP and MP)
Players returning in an MP world with a set Fineous will be returned to the last step of the quest chain.
Changes and Additions
Changed Cryopods to regenerate cryorods over time
Removed cryorods from drops and crafting
Phase rifle 1 - 6, phase carbine 1 - 6 and projectile rifle 1 -4 all have completely redesigned sounds
New Looting system for all creatures, plants, and dungeons
New Creature spawning system: More consistent and controllable
Adjusted player chat bubble
Journal now autofocuses on current objective
Adjusted the opening positions of UI windows
Added the ability to scroll the inventory while holding an item
Added pointers explaining the health, shield, and energy bars in the tutorial.
Added steps in the tutorial for spending Science XP, changing options, and opening the Billboard.
Added a UI Toggle button (F11 by default).
Updated creature spawning and loot generation to a new system. In general, players should encounter more creatures.
Tasks now have a message when complete and a message when they give rewards.
Several minor performance improvements.
Fixes
Fixed an issue where if you had a quest, exited to the login screen, then chose a different character, the previous character's quests could appear in the tasklog
Fixed an issue with respawn locations in tutorial
Fixed an issue where the helper arrow would remain (from tutorial) if player logged out
Fixed an issue with the ScienceXP bar where it would not update properly in multiplayer or when changing the maximum ScienceXP.
More UI windows are now closed when pressing Esc.
The Task Log once again auto-selects a quest if there isn't one already selected.
Fixed an issue where the Task Log was not cleared when players logged out to the character select screen.
Fixed an issue where rewards would not be granted if an invalid item is on the list
Only placeables that require power will show the warning message.
Tasks once again place rewards in the Rewards window instead of directly in the inventory.
Source
Changelog.gg summarizes and formats this update. How we read updates.
