HomeGamesUpdatesPricingMethodology
Steam News1 April 201511y ago

One Patch to Rule them All now on Main

Hey ArkCoNauts! The moment has arrived, and we are moving all of the content from the opt-in patches to the main branch.

Full notes

Full Edge of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey ArkCoNauts! The moment has arrived, and we are moving all of the content from the opt-in patches to the main branch. For those who haven’t opted in to test, you’re in for a treat, the changes have been sweeping, especially to the early game. For everyone’s convenience, we’re including the notes from the opt-in to show the extent of what’s new with this patch. Featured Addition!

What changed

14 fixes12 additions15 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Events
  • Balance
addedHey ArkCoNauts! The moment has arrived, and we are moving all of the content from the opt-in patches to the main branch. For those who haven’t opted in to test, you’re in for a treat, the changes have been sweeping, especially to the early game. For everyone’s convenience, we’re including the notes from the opt-in to show the extent of what’s new with this patch. Featured Addition!
addedNew Billboard Quest System! (check journal > Billboard tab: default key {J}) This feature allows player to gain randomized quests!
fixedFixed an issue where arklight canisters would go out instantly
fixedFixed an issue where quests could not be aborted
fixedFixed an issue that prevented player from hitting creatures at point blank range
fixedFixed an issue that would cause crafting UI to lag when being opened or closed

Edge of Space changes

addedHey ArkCoNauts! The moment has arrived, and we are moving all of the content from the opt-in patches to the main branch. For those who haven’t opted in to test, you’re in for a treat, the changes have been sweeping, especially to the early game. For everyone’s convenience, we’re including the notes from the opt-in to show the extent of what’s new with this patch. Featured Addition!
addedNew Billboard Quest System! (check journal > Billboard tab: default key {J}) This feature allows player to gain randomized quests!
fixedFixed an issue where arklight canisters would go out instantly
fixedFixed an issue where quests could not be aborted
fixedFixed an issue that prevented player from hitting creatures at point blank range
  • New Billboard Quest System! (check journal > Billboard tab: default key {J}) This feature allows player to gain randomized quests!

Fixes [Public-Test] Patch v0.3983

  • Fixed an issue where arklight canisters would go out instantly

  • Fixed an issue where quests could not be aborted

  • Fixed an issue that prevented player from hitting creatures at point blank range

  • Fixed an issue that would cause crafting UI to lag when being opened or closed

  • Fixed an issue where aluminum could be duplicated in the tutorial

  • Fixed a UI issue where messages were being sent multiple times

  • Fixed an issue where the UI could crash or partially crash

[Public-Test] Patch v0.3898

Fixed an issue where certain placeables were not functional

Fixed an issue where creatures would spawn in crafted bases

Fixed an issue where science xp was not being spent in MP mode

Fixed an issue where the rewards could get stuck if an item count of 0 is on the list

Fixed an issue with enhancements and knowledges keybindings (you may need to rebind your key)

Fixed crafting menu tier filter sorting

Fixed an issue where you had to clear a resource before selecting a new one (crafting menu) [/list Changes [Public-Test] Patch v0.3983

  • Changed Cryorods to a loot instead of a consumable

  • More armor has been updated with new tool placement

  • Knowledges now use a 1-1 ratio (1xp - 1 knowledge point)

  • Almost empty div on avatar selection screen now shows research and upgrade progress

  • Added a semi-transparent background to quest tracker

  • Adjusted UI scaling size

  • Added knowledges access to the quick menu

  • Changed default UI positions

  • Resource tracking button removed, added schem tracking checkmark box

  • Attempting to make a avatar without a name will now warn you to name the avatar

  • Moved banner text from the left side to the center

  • Added new banner text to indicate when SCI-XP is maxed

  • Added new banner text to indicate when a new knowledge rank is unlocked

  • New Billboard for quests (check journal: default key (J))

[Public-Test] Patch v0.3898

  • Tutorial tasks no longer need to be completed, they will autocomplete

  • Phase shotgun 1 and 2 increased base damage

  • Pushed zombie spawn during the night a little bit lower

  • The tutorial tasks have been updated

  • Right-click no longer puts items in chests in the tutorial

  • Removed learning schematics from tutorial

  • Modified tile placement portion of tutorial

  • All phase weapons have been beefed up

  • Added weapon recoil to all weapons

  • Moved the “tool” hand to the back of the player

  • Some Armors have tool hand changes implemented (some armors still need updating)

  • Adjusted the day/night cycle length (shortened)

  • Added a clock to the UI for Day/Night cycle (click on clock to change format)

  • Adjusted the max count and lifetime for dropped world items (reduction to prevent lag)

  • Dropped world items will now attempt to merge into larger stacks when possible

  • Added a hidden knowledge that handles giving out schematics in the tutorial this will make it so any tutorial changes of schematics will be retroactive

Source

Steam News / 1 April 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.