Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey ArkCoNauts! We’ve been working like crazy to bring the patch together ahead of PAX, and for that reason, we’ve made a judgement call. We’re going to release this one to the public beta branch for the time being, before pushing it to stable. With the team away this weekend for PAX, we don’t want the main branch to experience any major patch related bugs or hiccups. This patch marks some significant changes in some areas, especially in the research system. The scope of this change means that things are more likely to break, and we need to see how this all plays out when you guys are beating on it for us. Once the team returns we can iron out issues that are found over the weekend, and get back to business as usual. To opt in and check out the new update, follow these steps: Right click on Edge of Space in your Steam library select properties select betas select Public test from the drop down menu Changes & Additions
What changed
- Compatibility
- Gameplay
- Performance
- UI and audio
- Maps
- Balance
Edge of Space changes
Crafting data no longer required to spend Science XP, data schematics are now unlocked at tier 5 of each track, for the option of sharing with friends. (See? We do love you!)
Renamed and realigned the AntiAliasing and Ambient Occlusion settings in options
Various Optimizations to the system
Added various animated menu buttons (review, create character, create world)
Animated rewards button in game
Animated track and auto buttons on crafting menu
Projectiles now have a limited lifespan
Added new creature, Zombies!
Replaced proto biome trees with new version
Most items that required CCC now use PIOS
PIOS power generation added to CCCs
Reduced Frog health
Phase Shotgun 1 no longer requires computerized workbench, now only requires basic workbench
T1 specialty armors have had requirements reduced
Added a slight screen shake when a creature is killed close to the player
Added a new Disposable Crab mount (Crabbler)
Added a new task tracking log (default key J)
Separated enhancements from player window (default key K). If pressing L opens both the character window’s upgrade panel and the enhancements window, you may need to reset one of these keys in the options.
Updated “grass” art
Added powered arrows to guide in tutorial
Added some tracer particles to projectiles
Rearranged early progression unlocks
Added a quest complete button near the player which appears when a quest is waiting to be completed
Fixes
Fixed an issue with high inventory counts which caused items to not be able to be picked up
Fixed an issue where background tiles would not always drop materials
Fixed an issue where creature gib particles would randomly spawn in MP Mode
Fixed an issue where amnesia pulse kit was not craftable
Fixed an issue where player invulnerability and knockback was not triggered when colliding with a creature
Source
Changelog.gg summarizes and formats this update. How we read updates.
