Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey ArkCoNauts! We’ve been working like crazy since the big patch rolled, working on fixes and adjustments, and smoothing out issues that arose with it. Additionally, we’re starting to bring in more polish on the early game, including work on shaders and continued improvements to sound. Fixes
What changed
- UI and audio
- Fixes
- Balance
- Gameplay
- Maps
- Performance
Edge of Space changes
Fixed an issue that prevented the Amnesia kit from being crafted
Fixed an issue where the Dervish Jetpack was not being granted
Corrected an issue with Recon Armor stats
Fixed an issue where players could not drop down from crafted platforms
Fixed an issue where the “heat-up” effect could not be seen when breaking platforms placed without background tiles
Fixed an issue where the category filter would duplicate itself
Fixed an issue where the category filter would not update when learning new schematics
Changes & Additions
Added Logic Gates to the decoration track ( This is for testing and given out at the first rank to make it easier for people to play with)
Added pixel perfect anti-aliasing post effect
Ambient Occlusion is now calculated in a post effect, improving its quality, and reducing lightings cost per frame
Added 'mood' overlay effects to be applied to each biome
- AudioAdded more pew-pew and volume changes
Lighting is now calculated in a single pass, improving overall performance and creating a better feeling of depth to the darkness
Source
Changelog.gg summarizes and formats this update. How we read updates.
