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Steam News24 November 201411y ago

Patch v0.3079 - Gobbling Up Bugs!

Hey ArkCoNauts! Got another patch for you today, fixing a number of bugs that crept up in the content patch.

Full notes

Full Edge of Space update

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Repeated intro

Hey ArkCoNauts! Got another patch for you today, fixing a number of bugs that crept up in the content patch. We still have a long list to go, but we will be working at a slower pace this week due to the Thanksgiving holiday. The team will be taking some much needed time with family and friends, but rest assured, after the holiday we’ll be right back here crushing bugs and balancing and polishing all the new content. We want to wish our stateside fans a safe and happy Thanksgiving, don’t let those turkeys bite back! Fixes

What changed

11 fixes2 additions1 change1 removal
  • Gameplay
  • Fixes
  • Events
  • Server
  • Balance
addedHey ArkCoNauts! Got another patch for you today, fixing a number of bugs that crept up in the content patch. We still have a long list to go, but we will be working at a slower pace this week due to the Thanksgiving holiday. The team will be taking some much needed time with family and friends, but rest assured, after the holiday we’ll be right back here crushing bugs and balancing and polishing all the new content. We want to wish our stateside fans a safe and happy Thanksgiving, don’t let those turkeys bite back! Fixes
fixedFixed an issue that caused ammo max counts to improperly display
fixedFixed an issue that caused players to receive xp from plasma tree plasma projectiles when they expire (also applies to some other creature projectiles)
fixedFixed an issue that prevented Command Control Centers from respecting their placement limit
addedAdded a banner text to alert player about CCC placement limits
fixedFixed an issue that prevented background bombs from damaging nearby entities in MultiPlayer

Edge of Space changes

addedHey ArkCoNauts! Got another patch for you today, fixing a number of bugs that crept up in the content patch. We still have a long list to go, but we will be working at a slower pace this week due to the Thanksgiving holiday. The team will be taking some much needed time with family and friends, but rest assured, after the holiday we’ll be right back here crushing bugs and balancing and polishing all the new content. We want to wish our stateside fans a safe and happy Thanksgiving, don’t let those turkeys bite back! Fixes
fixedFixed an issue that caused ammo max counts to improperly display
fixedFixed an issue that caused players to receive xp from plasma tree plasma projectiles when they expire (also applies to some other creature projectiles)
fixedFixed an issue that prevented Command Control Centers from respecting their placement limit
addedAdded a banner text to alert player about CCC placement limits
  • The Detonator 1 schematic now makes the correct item.

  • Fixed an issue that caused ammo max counts to improperly display

  • Fixed an issue that caused players to receive xp from plasma tree plasma projectiles when they expire (also applies to some other creature projectiles)

  • Fixed an issue that prevented Command Control Centers from respecting their placement limit

  • Added a banner text to alert player about CCC placement limits

  • Fixed an issue that prevented background bombs from damaging nearby entities in MultiPlayer

  • Fixed an issue that caused chests on MP servers to remain locked if player used the close button on the chest UI

  • Banner text for item pickup now show the number of items you picked up instead of (0)

  • Fixed an issue where players logging onto a server would login with their shield partially depleted

  • Fixed an issue that allowed players to gain infinite xp from attempting to mine tiles under trees

  • Fixed an issue that prevented keybindings from being remapped

  • Fixed an issue that caused some jetpacks to regen energy slowly

  • Fixed an issue that caused phase mortars to kill players without showing damage to shields or health

  • Fixed an issue where death popup would not properly trigger if player let it time out while MCP is out of cryorods

Changes

  • Changed the art for the enemy health bar

  • Modified Banner text to be displayed above any other menus present.

  • Doubled the range of command center 1 and 2 compared to command node

  • Removed auto harvesters (kit and consumables) due to coding issues

Source

Steam News / 24 November 2014

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