Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Server
- Maps
Edge of Space changes
The moment has arrived! The massive content patch is now live on the main branch! This does mean that worlds and characters have been wiped, but we hope that everyone will find the new content well worth it. We will leave the original opt-in patch notes and the opt-in hotfix notes available on the forums, as they list the full changes to the game with this update. The notes here are the changes made between the last hotfix and today. You can refer to the full notes for both previous patches here: November 12th Opt-in Release: http://steamcommunity.com/app/238240/discussions/0/617319460794530498/ November 17th Opt in Hotfixes: http://steamcommunity.com/app/238240/discussions/0/617319461048787066/ Fixes
Fixed an issue where some creatures would kill player without updating health or shields
Fixed an issue that prevented factories from ending animation when output hopper is full
Fixed in issue where only one player could see the grapple kit beam in multiplayer
Fixed an issue where creating a new world would freeze at ~90%
Fixed an issue where changing jetpack would prevent kits from functioning
Fixed an Issue where the skiff pad schematic was granting the skiff instead of skiff pad
Fixed an issue where items could be used from a chest
Fixed an issue where multiplayer avatars could get moved to single player list
Fixed a naming issue with some craftable datas
Fixed syncing issues on multiplayer concerning plants and trees
Fixed an issue where weapon components would replace the amount of damage done instead of increasing it.
Fixed an issue where placing the skiff pad would cause the game to freeze
Fixed a bug that caused teleporters not to work
Fixed an issue that would cause the comet biome’s appearance to show up as protolife background/tiles
Changes
Tuning adjustments to rifts
Some placeables now require Command Control Centers to function
Tuned Command Control Centers for more CPU
Launcher has been removed, and launcher functionality has been integrated to the game’s main menu
Added volcanic vent rift, crab eggs rift, and plasma forest rift
Master Brain mini-boss now appears in headhunter dungeon treasure room
Comet biome plants now drop loot
Updated leaper and plasma polar bear
Cryopod now defaults to a limit of 10 cryorods bound to it
Known Issues
The Medical Kit does not heal other players.
The Automatic Harvester does not work in multiplayer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
