Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey ArkCoNauts! After much work, feedback, testing, and bug fixing, the UI overhaul is now live on the main branch! The testing on the opt-in branch allowed us to do several more hotfix patches, and to correct many of the issues people spotted. Given the massive amount of work that went into this re-write, things may have slipped through the cracks, so if you find bugs, issues, or have feedback to share, please post and let us know! This is still a major transition time for the game, so we do expect a few more hiccups here and there before it’s fully complete. I am compiling the patch notes for the original UI Overhaul Patch, plus the hotfix patches that were pushed to opt in, so that you have a handy reference for all that’s changed. Please note that the most recent notes are new with today’s patch, and the previous ones are dated accordingly. Players no longer need to opt in to play this content. The UI can now be custom modded by players.
Files are located at
c:\steam\steamapps\common\Edge of Space\ EdgeOfSpace_Data\uiresources\EdgeOfSpace (Hot fixes already applied) *Pressing 'I' as well as 'C' now opens the character panel. *Crafting now correctly validates required stations.
Today’s Notes (10/7/14)
Note: The PIOS system, and server lists, as well as a few other minor features are still in the process of being worked on, and will be applied as hotfixes as soon as they are complete Fixes/Additions: *Visual changes to avatar/world selection/creation screens *New Banner Text Added (text that pops up when player collects an item) *Master CryoPod and CryoPod UI is functional *MCP/Cryopod Binding is functional *Refinery UI is functional *Refining is functional *Refined material will now list its original source material *Added currently active weapon ammo clip and reserve count below toolbar *Added ammo reserve counts to character management screen (C key) *Added Skiff Pad UI *Added skiff pad loaded data information *Items from crafting UI that are not consumed now drop when player inventory is full, once the crafting UI is closed *Crafting station requirements are now functional *Incapacitation and death UI’s now functional *Added dark alpha layer behind toolbar *Crafting station requirements are functional *Fixed an issue where items crafted with a full inventory would be lost *Players can now split stacks into the crafting resource slots *Command Control Center has basic UI functional *Fabricator has basic UI Functional *Recombiner UI is now functional *Avatar name has been added to avatar management screen *Resource type has been added to tool tips *Vitals bars have been tweaked *Item dropping is now functional *Players can now drag items off of the toolbar to remove them The following represent the previous notes, for the patches pushed to the game during the opt in test: Hotfix Patch #2 (9/30/14): Fixes/Additions *Tweaks to Vitals Bars *Vital Bars now display Numeric Stats *Fixed an issue that prevented tasks from being completed *Fixed an issue that affected the tool bar *Fixed a performance issue on 32-bit older systems *Tooltips on armor now show stats *Right click to equip/swap gear is now functional *Right click will now remove items from hotslots *When a chest is open right click will now move between inventory and the chest *Added warning dialogs to both avatar and world delete
What changed
- Server
Edge of Space changes
Source
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