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Steam News17 August 201411y ago

Patch v0.2237 - PatchZilla!!!

The wait is at an end! This patch is one of the biggest ever for Edge of Space, and we are so excited to bring more life to the world of Achoa!

Full notes

Full Edge of Space update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedThe wait is at an end! This patch is one of the biggest ever for Edge of Space, and we are so excited to bring more life to the world of Achoa! You will now be seeing the first iterations of our dynamic dungeons, outposts, and vehicles, along with a ton of quality of life gameplay enhancements, fixes, and changes. We did not force a wipe for this patch, but you will need to start a new world in order to get outposts in your world. Due to the sheer size of this patch, we know there will be bugs that got through the cracks. Please be sure to report using the in game ticketing system. We need your help to track down and hotfix any major bugs! New Features: -Dynamic Dungeons!! 1) Procedurally generated dungeons for a different experience each time! 2) Traps! 3) Levers, puzzles, and more! Find your way through the deadly rooms to find plenty of loot! 4) You must re-roll a new world to get access to outposts which you need to fine NAV data to get to the dungeons -Outposts -Vehicles!! 1) Raptor Mount 2) Load Lifter -Zoom Function: 1) Screen Zoom Function 2) Aspect Ratio adjusted so all players see same number of rendered tiles regardless of resolution -New Creatures: 1) Headhunters -Craftable Consumables: 1) Protowine 2) Protospice - Balance Changes: 1) Health increased to 1000 2) Energy across the board increased by a factor of 10 3) Creature health increased by a factor of 10 4) Most stat adjustors increased by a factor of 10 5) Weapon base damage in their procedural rolls increased by a factor of 10 (Please re-craft your weapons or make a new character to get these) -Changes: -Added “ferrosilicon” tier weapon and armor, between starter and aluminum -Revamped toolbar -Added Zoom feature, activated by using the left and right bracket keys [ ] -Omegatron now uses the skiff system (no more crafted portal to him) -Added more codex entries -Added loot jars to spawn in dungeons -Adjusted Enhancement Unlocked Sound -Added Molten Armor to assault armor knowledge -Implemented Molten Armor schematics -Implemented Omegatron body parts -Added schematics for Mark 1 and Mark 2 weapon frames -Removed “connected” and “disconnected” messages when a player moved to and from tutorial, dungeon, etc -Added Data Disk (150 research points) to dungeon loot -Boosted broken data from 25 to 30 points -Removed health bars at player’s feet, that would frequently linger -Added new dungeon chest -Clicking on unlocked schematics in enhancement unlocked list will now open the crafting menu -Clicking on upgrades in the enhancement unlocked list will now open the enhancement menu -Clicking on research in the enhancement unlocked list will now open the enhancement menu -Clicking on the codex page added button will now open the most recent codex page -Right clicking on gear/kits/pets in inventory will now equip the gear/kit/pet in the appropriate slot -Right clicking on consumables in inventory will now consume the item -Right clicking on tools and weapons in inventory will now equip them to the currently highlighted hot slot -Right clicking on placeables and tiles in inventory will now equip them to the currently highlighted hot slot -Shift + Right Clicking on stacks will now split the stack (it was right click before) -Right clicking on items in gear slots puts them

Edge of Space changes

changedThe wait is at an end! This patch is one of the biggest ever for Edge of Space, and we are so excited to bring more life to the world of Achoa! You will now be seeing the first iterations of our dynamic dungeons, outposts, and vehicles, along with a ton of quality of life gameplay enhancements, fixes, and changes. We did not force a wipe for this patch, but you will need to start a new world in order to get outposts in your world. Due to the sheer size of this patch, we know there will be bugs that got through the cracks. Please be sure to report using the in game ticketing system. We need your help to track down and hotfix any major bugs! New Features: -Dynamic Dungeons!! 1) Procedurally generated dungeons for a different experience each time! 2) Traps! 3) Levers, puzzles, and more! Find your way through the deadly rooms to find plenty of loot! 4) You must re-roll a new world to get access to outposts which you need to fine NAV data to get to the dungeons -Outposts -Vehicles!! 1) Raptor Mount 2) Load Lifter -Zoom Function: 1) Screen Zoom Function 2) Aspect Ratio adjusted so all players see same number of rendered tiles regardless of resolution -New Creatures: 1) Headhunters -Craftable Consumables: 1) Protowine 2) Protospice - Balance Changes: 1) Health increased to 1000 2) Energy across the board increased by a factor of 10 3) Creature health increased by a factor of 10 4) Most stat adjustors increased by a factor of 10 5) Weapon base damage in their procedural rolls increased by a factor of 10 (Please re-craft your weapons or make a new character to get these) -Changes: -Added “ferrosilicon” tier weapon and armor, between starter and aluminum -Revamped toolbar -Added Zoom feature, activated by using the left and right bracket keys [ ] -Omegatron now uses the skiff system (no more crafted portal to him) -Added more codex entries -Added loot jars to spawn in dungeons -Adjusted Enhancement Unlocked Sound -Added Molten Armor to assault armor knowledge -Implemented Molten Armor schematics -Implemented Omegatron body parts -Added schematics for Mark 1 and Mark 2 weapon frames -Removed “connected” and “disconnected” messages when a player moved to and from tutorial, dungeon, etc -Added Data Disk (150 research points) to dungeon loot -Boosted broken data from 25 to 30 points -Removed health bars at player’s feet, that would frequently linger -Added new dungeon chest -Clicking on unlocked schematics in enhancement unlocked list will now open the crafting menu -Clicking on upgrades in the enhancement unlocked list will now open the enhancement menu -Clicking on research in the enhancement unlocked list will now open the enhancement menu -Clicking on the codex page added button will now open the most recent codex page -Right clicking on gear/kits/pets in inventory will now equip the gear/kit/pet in the appropriate slot -Right clicking on consumables in inventory will now consume the item -Right clicking on tools and weapons in inventory will now equip them to the currently highlighted hot slot -Right clicking on placeables and tiles in inventory will now equip them to the currently highlighted hot slot -Shift + Right Clicking on stacks will now split the stack (it was right click before) -Right clicking on items in gear slots puts them

The wait is at an end! This patch is one of the biggest ever for Edge of Space, and we are so excited to bring more life to the world of Achoa! You will now be seeing the first iterations of our dynamic dungeons, outposts, and vehicles, along with a ton of quality of life gameplay enhancements, fixes, and changes. We did not force a wipe for this patch, but you will need to start a new world in order to get outposts in your world. Due to the sheer size of this patch, we know there will be bugs that got through the cracks. Please be sure to report using the in game ticketing system. We need your help to track down and hotfix any major bugs!

New Features

-Dynamic Dungeons!! 1) Procedurally generated dungeons for a different experience each time! 2) Traps! 3) Levers, puzzles, and more! Find your way through the deadly rooms to find plenty of loot! 4) You must re-roll a new world to get access to outposts which you need to fine NAV data to get to the dungeons -Outposts -Vehicles!! 1) Raptor Mount 2)

Load Lifter -Zoom Function

1) Screen Zoom Function 2) Aspect Ratio adjusted so all players see same number of rendered tiles regardless of resolution -New Creatures: 1)

Headhunters -Craftable Consumables

1) Protowine 2)

Protospice - Balance Changes

1) Health increased to 1000 2) Energy across the board increased by a factor of 10 3) Creature health increased by a factor of 10 4) Most stat adjustors increased by a factor of 10 5) Weapon base damage in their procedural rolls increased by a factor of 10 (Please re-craft your weapons or make a new character to get these) -Changes: -Added “ferrosilicon” tier weapon and armor, between starter and aluminum -Revamped toolbar -Added Zoom feature, activated by using the left and right bracket keys [ ] -Omegatron now uses the skiff system (no more crafted portal to him) -Added more codex entries -Added loot jars to spawn in dungeons -Adjusted Enhancement Unlocked Sound -Added Molten Armor to assault armor knowledge -Implemented Molten Armor schematics -Implemented Omegatron body parts -Added schematics for Mark 1 and Mark 2 weapon frames -Removed “connected” and “disconnected” messages when a player moved to and from tutorial, dungeon, etc -Added Data Disk (150 research points) to dungeon loot -Boosted broken data from 25 to 30 points -Removed health bars at player’s feet, that would frequently linger -Added new dungeon chest -Clicking on unlocked schematics in enhancement unlocked list will now open the crafting menu -Clicking on upgrades in the enhancement unlocked list will now open the enhancement menu -Clicking on research in the enhancement unlocked list will now open the enhancement menu -Clicking on the codex page added button will now open the most recent codex page -Right clicking on gear/kits/pets in inventory will now equip the gear/kit/pet in the appropriate slot -Right clicking on consumables in inventory will now consume the item -Right clicking on tools and weapons in inventory will now equip them to the currently highlighted hot slot -Right clicking on placeables and tiles in inventory will now equip them to the currently highlighted hot slot -Shift + Right Clicking on stacks will now split the stack (it was right click before) -Right clicking on items in gear slots puts them

Source

Steam News / 17 August 2014

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