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Steam News5 July 201412y ago

Patch v0.1772 - Research & Progression!

Hey ArkConauts! Hold onto your virtual hats, because this one’s a game changer! Multiple new systems are being introduced, including the first iterations of the research/progression, a visible progression tracker, and t

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Full Edge of Space update

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Hey ArkConauts! Hold onto your virtual hats, because this one’s a game changer! Multiple new systems are being introduced, including the first iterations of the research/progression, a visible progression tracker, and the early stages of our task tracking system. These systems will be getting a lot of tweaks as we go, to continue to balance what is granted at what times in the game. Additionally, by popular demand, our first round of housing items makes its return to the game! As with any of our large updates, we do a general wide band implementation to make sure it is working properly. Please be advised that anything related to research will be tuned. They could be acquired too fast or too slow. Our focus is on making sure it works as it should, as stability is one of our highest goals at the moment. Please give us plenty of feedback on this, as it brings some dramatic changes to the game!

New Systems/Items

-Research and Development system! Players can now progress through a clearly defined system of tiered character progression -New Enhancement Tracker! View unlocked enhancements, schematics and upgrades through the enhancement screen by pressing L -New Task Tracking system! Giving a visible list of current objectives. This will be considerably fleshed out as we move forward. The tutorial will be seeing a full overhaul soon. -20 NEW house furnishings! (Yes, you can start to decorate!)

New Creatures

-Leaper -Rocket Penguin -Mortar Penguin -Artillabear Re-Vamped Creatures: -Swarm Crabs -Basic Jelly -Willer Worm -Plasma Tree -Nautilus -Plasma Polar Bears -Vine Beetles Fixes: -Fixed Rift chest from Crab Nest and Defense Platform Spawns -Jelly Nest is no longer invisible -ChainSaw sound has been enhanced -Fixed an issue with the repair drone on single player worlds Other changes: -Re-enabled creatures dealing tile/placeable damage where applicable -Added new look for dirt and clay structure tiles -Various tweaks and improvements to sound -Improvements to creature aggro -Plasma tree projectiles can now be shot down, in exchange for higher damage if they hit the player -Tech upgrades now display on enhancements screen along with unlocked research/schematics -New enhancement unlocked sound -Updated tutorial to reflect new progression -Updated tutorial grants and veteran skip grants to fall in line with new progression -Added research consumable drops to all creatures -Added schematics for firefox and repair laser, and moved them into place in progression -Added radar kit schematic and moved it into place in progression -Changed L key “upgrade” screen to become research/progression screen

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey ArkConauts! Hold onto your virtual hats, because this one’s a game changer! Multiple new systems are being introduced, including the first iterations of the research/progression, a visible progression tracker, and the early stages of our task tracking system. These systems will be getting a lot of tweaks as we go, to continue to balance what is granted at what times in the game. Additionally, by popular demand, our first round of housing items makes its return to the game! As with any of our large updates, we do a general wide band implementation to make sure it is working properly. Please be advised that anything related to research will be tuned. They could be acquired too fast or too slow. Our focus is on making sure it works as it should, as stability is one of our highest goals at the moment. Please give us plenty of feedback on this, as it brings some dramatic changes to the game! New Systems/Items: -Research and Development system! Players can now progress through a clearly defined system of tiered character progression -New Enhancement Tracker! View unlocked enhancements, schematics and upgrades through the enhancement screen by pressing L -New Task Tracking system! Giving a visible list of current objectives. This will be considerably fleshed out as we move forward. The tutorial will be seeing a full overhaul soon. -20 NEW house furnishings! (Yes, you can start to decorate!) New Creatures: -Leaper -Rocket Penguin -Mortar Penguin -Artillabear Re-Vamped Creatures: -Swarm Crabs -Basic Jelly -Willer Worm -Plasma Tree -Nautilus -Plasma Polar Bears -Vine Beetles Fixes: -Fixed Rift chest from Crab Nest and Defense Platform Spawns -Jelly Nest is no longer invisible -ChainSaw sound has been enhanced -Fixed an issue with the repair drone on single player worlds Other changes: -Re-enabled creatures dealing tile/placeable damage where applicable -Added new look for dirt and clay structure tiles -Various tweaks and improvements to sound -Improvements to creature aggro -Plasma tree projectiles can now be shot down, in exchange for higher damage if they hit the player -Tech upgrades now display on enhancements screen along with unlocked research/schematics -New enhancement unlocked sound -Updated tutorial to reflect new progression -Updated tutorial grants and veteran skip grants to fall in line with new progression -Added research consumable drops to all creatures -Added schematics for firefox and repair laser, and moved them into place in progression -Added radar kit schematic and moved it into place in progression -Changed L key “upgrade” screen to become research/progression screen

Edge of Space changes

fixedHey ArkConauts! Hold onto your virtual hats, because this one’s a game changer! Multiple new systems are being introduced, including the first iterations of the research/progression, a visible progression tracker, and the early stages of our task tracking system. These systems will be getting a lot of tweaks as we go, to continue to balance what is granted at what times in the game. Additionally, by popular demand, our first round of housing items makes its return to the game! As with any of our large updates, we do a general wide band implementation to make sure it is working properly. Please be advised that anything related to research will be tuned. They could be acquired too fast or too slow. Our focus is on making sure it works as it should, as stability is one of our highest goals at the moment. Please give us plenty of feedback on this, as it brings some dramatic changes to the game! New Systems/Items: -Research and Development system! Players can now progress through a clearly defined system of tiered character progression -New Enhancement Tracker! View unlocked enhancements, schematics and upgrades through the enhancement screen by pressing L -New Task Tracking system! Giving a visible list of current objectives. This will be considerably fleshed out as we move forward. The tutorial will be seeing a full overhaul soon. -20 NEW house furnishings! (Yes, you can start to decorate!) New Creatures: -Leaper -Rocket Penguin -Mortar Penguin -Artillabear Re-Vamped Creatures: -Swarm Crabs -Basic Jelly -Willer Worm -Plasma Tree -Nautilus -Plasma Polar Bears -Vine Beetles Fixes: -Fixed Rift chest from Crab Nest and Defense Platform Spawns -Jelly Nest is no longer invisible -ChainSaw sound has been enhanced -Fixed an issue with the repair drone on single player worlds Other changes: -Re-enabled creatures dealing tile/placeable damage where applicable -Added new look for dirt and clay structure tiles -Various tweaks and improvements to sound -Improvements to creature aggro -Plasma tree projectiles can now be shot down, in exchange for higher damage if they hit the player -Tech upgrades now display on enhancements screen along with unlocked research/schematics -New enhancement unlocked sound -Updated tutorial to reflect new progression -Updated tutorial grants and veteran skip grants to fall in line with new progression -Added research consumable drops to all creatures -Added schematics for firefox and repair laser, and moved them into place in progression -Added radar kit schematic and moved it into place in progression -Changed L key “upgrade” screen to become research/progression screen

Source

Steam News / 5 July 2014

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