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Steam News17 May 201412y ago

Patch v0.1635 - Bug Spray!

We have been hard at work this last couple of weeks, smashing bugs like crazy! Here are the notes for this round of fixes. This patch also brings you the tier 2 command center, with 5 subsystem slots!

Full notes

Full Edge of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedWe have been hard at work this last couple of weeks, smashing bugs like crazy! Here are the notes for this round of fixes. This patch also brings you the tier 2 command center, with 5 subsystem slots!: -Fixed the “starry screen” bug -Fixed the “un-textured effect icon” bug -Fixed issues preventing players from dropping items in small spaces -Fixed issues causing item effects to remain on all the time -Fixed issue that caused the Death Penalty Effect timer to freeze when gaining another status effect -Corrected numerous grammar issues -Fixed an issue that would cause a Command Control Center to be renamed when placing it in hot slots -Fixed an issue where the “save world” button would cause game to freeze -Fixed an issue that would cause creatures to pass through tiles -Fixed an issue that would cause servers hosted on some systems to lose synchronization with players -Fixed issues that caused erratic creature movement (“flying crabs”, “coward crabs”) -Fixed several issues with death penalty effect -Fixed issue allowing players to place tiles over themselves and other players -Players can no longer fire while reloading -Fixed an issue that allowed for infinite rocket launcher and plasma projector ammo -Fixed an issue which caused sound to cut out during various circumstances -Weak Charged Goo speed decrease is now properly removed when item effect wears off -Omegatron no longer “runs away” if player holding aggro dies or uses recall token -Players are no longer able to exit arena via entrance portal after Omegatron has been spawned -Powered Hatches’ animation and collision have been fixed -Added Focused Microwave Beam Turret schematics to Veteran skip and Delta station final locker -Added Command Control Center Mk2 schematics to Veteran skip and Delta Station final Locker -Known Issue: CCC can be renamed if placing one while another is in inventory (only craft and place 1 CCC at a time to workaround this issue)

Edge of Space changes

fixedWe have been hard at work this last couple of weeks, smashing bugs like crazy! Here are the notes for this round of fixes. This patch also brings you the tier 2 command center, with 5 subsystem slots!: -Fixed the “starry screen” bug -Fixed the “un-textured effect icon” bug -Fixed issues preventing players from dropping items in small spaces -Fixed issues causing item effects to remain on all the time -Fixed issue that caused the Death Penalty Effect timer to freeze when gaining another status effect -Corrected numerous grammar issues -Fixed an issue that would cause a Command Control Center to be renamed when placing it in hot slots -Fixed an issue where the “save world” button would cause game to freeze -Fixed an issue that would cause creatures to pass through tiles -Fixed an issue that would cause servers hosted on some systems to lose synchronization with players -Fixed issues that caused erratic creature movement (“flying crabs”, “coward crabs”) -Fixed several issues with death penalty effect -Fixed issue allowing players to place tiles over themselves and other players -Players can no longer fire while reloading -Fixed an issue that allowed for infinite rocket launcher and plasma projector ammo -Fixed an issue which caused sound to cut out during various circumstances -Weak Charged Goo speed decrease is now properly removed when item effect wears off -Omegatron no longer “runs away” if player holding aggro dies or uses recall token -Players are no longer able to exit arena via entrance portal after Omegatron has been spawned -Powered Hatches’ animation and collision have been fixed -Added Focused Microwave Beam Turret schematics to Veteran skip and Delta station final locker -Added Command Control Center Mk2 schematics to Veteran skip and Delta Station final Locker -Known Issue: CCC can be renamed if placing one while another is in inventory (only craft and place 1 CCC at a time to workaround this issue)

We have been hard at work this last couple of weeks, smashing bugs like crazy! Here are the notes for this round of fixes. This patch also brings you the tier 2 command center, with 5 subsystem slots!: -Fixed the “starry screen” bug -Fixed the “un-textured effect icon” bug -Fixed issues preventing players from dropping items in small spaces -Fixed issues causing item effects to remain on all the time -Fixed issue that caused the Death Penalty Effect timer to freeze when gaining another status effect -Corrected numerous grammar issues -Fixed an issue that would cause a Command Control Center to be renamed when placing it in hot slots -Fixed an issue where the “save world” button would cause game to freeze -Fixed an issue that would cause creatures to pass through tiles -Fixed an issue that would cause servers hosted on some systems to lose synchronization with players -Fixed issues that caused erratic creature movement (“flying crabs”, “coward crabs”) -Fixed several issues with death penalty effect -Fixed issue allowing players to place tiles over themselves and other players -Players can no longer fire while reloading -Fixed an issue that allowed for infinite rocket launcher and plasma projector ammo -Fixed an issue which caused sound to cut out during various circumstances -Weak Charged Goo speed decrease is now properly removed when item effect wears off -Omegatron no longer “runs away” if player holding aggro dies or uses recall token -Players are no longer able to exit arena via entrance portal after Omegatron has been spawned -Powered Hatches’ animation and collision have been fixed -Added Focused Microwave Beam Turret schematics to Veteran skip and Delta station final locker -Added Command Control Center Mk2 schematics to Veteran skip and Delta Station final Locker -Known Issue: CCC can be renamed if placing one while another is in inventory (only craft and place 1 CCC at a time to workaround this issue)

Source

Steam News / 17 May 2014

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