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Steam News6 May 201412y ago

Patch v0.1611 - Back In Action!

Hey everyone! We are back in action, and here are the latest round of fixes. This should stabilize PIOS quite a bit more!

Full notes

Full Edge of Space update

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Repeated intro

Hey everyone! We are back in action, and here are the latest round of fixes. This should stabilize PIOS quite a bit more! From here on out, you’ll see multiple bug fix and stabilization patches as we ramp up our efforts and get back into the swing of things. -Added powered doors and hatches schematics to Delta Station & tutorial skip -Added beam turret placeable -Updated Fabricator to now properly close UI when player exits -Fixed issues with memory gate not retaining last state -(Temporary) Added arrow indicator for location of players in the same world -Added arrow indicator for location of Master CryoPod -Fixed multiple issues that were causing chunks not to load on mp servers -Fixed issues with the pressure sensor acting as a generator -Fixed multiple issues with PIOS system causing connections to be lost -Fixed Beam Turret sound issues -Laser Pick sparks added -Updated particle system -Fixed a threading issue that could cause the game to crash -Fixed an issue with creature spawning -A lot of under the hood changes to how the build is created to increase the speed of development -Command Control Centers (crafted) now correctly show 3 CPU units instead of 2 -Known Issue: Effect Icons Un-Textured - Caused by Pipeline Changes -Known Issue: Temporary PIOS connection loss

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey everyone! We are back in action, and here are the latest round of fixes. This should stabilize PIOS quite a bit more! From here on out, you’ll see multiple bug fix and stabilization patches as we ramp up our efforts and get back into the swing of things. -Added powered doors and hatches schematics to Delta Station & tutorial skip -Added beam turret placeable -Updated Fabricator to now properly close UI when player exits -Fixed issues with memory gate not retaining last state -(Temporary) Added arrow indicator for location of players in the same world -Added arrow indicator for location of Master CryoPod -Fixed multiple issues that were causing chunks not to load on mp servers -Fixed issues with the pressure sensor acting as a generator -Fixed multiple issues with PIOS system causing connections to be lost -Fixed Beam Turret sound issues -Laser Pick sparks added -Updated particle system -Fixed a threading issue that could cause the game to crash -Fixed an issue with creature spawning -A lot of under the hood changes to how the build is created to increase the speed of development -Command Control Centers (crafted) now correctly show 3 CPU units instead of 2 -Known Issue: Effect Icons Un-Textured - Caused by Pipeline Changes -Known Issue: Temporary PIOS connection loss

Edge of Space changes

fixedHey everyone! We are back in action, and here are the latest round of fixes. This should stabilize PIOS quite a bit more! From here on out, you’ll see multiple bug fix and stabilization patches as we ramp up our efforts and get back into the swing of things. -Added powered doors and hatches schematics to Delta Station & tutorial skip -Added beam turret placeable -Updated Fabricator to now properly close UI when player exits -Fixed issues with memory gate not retaining last state -(Temporary) Added arrow indicator for location of players in the same world -Added arrow indicator for location of Master CryoPod -Fixed multiple issues that were causing chunks not to load on mp servers -Fixed issues with the pressure sensor acting as a generator -Fixed multiple issues with PIOS system causing connections to be lost -Fixed Beam Turret sound issues -Laser Pick sparks added -Updated particle system -Fixed a threading issue that could cause the game to crash -Fixed an issue with creature spawning -A lot of under the hood changes to how the build is created to increase the speed of development -Command Control Centers (crafted) now correctly show 3 CPU units instead of 2 -Known Issue: Effect Icons Un-Textured - Caused by Pipeline Changes -Known Issue: Temporary PIOS connection loss

Source

Steam News / 6 May 2014

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