HomeGamesUpdatesPricingMethodology
Steam News5 April 201412y ago

Return of the PIOS: v0.1569

Hey everyone! We’ve had to change gears a bit from our original plans with this patch.

Full notes

Full Edge of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! We’ve had to change gears a bit from our original plans with this patch. PIOS is a very extensive system, and due to complexity involved with the system, we have decided to hold back Terraforming so that PIOS can be the primary focus. For that, we need the community’s help to find all the bugs and get them fixed. We will be putting in the core of the PIOS system, along with a number of components for it at drastically reduced material cost, so that people can really go crazy with it and push the system to its limits. This will require a wipe in the future, for which we apologize, but it makes extensive changes to the game’s code. While we know that everyone is anxious to tackle terraforming as well, we hope that you guys will bear with the delay and help us pound on the power grid. Here are notes for this patch:

  • Implemented gate placeables and schematics
  • Implemented energy scanner/heat map system
  • Implemented generator placeable and schematics
  • Added schematics for track lights
  • Added power relays

Updated tutorial skip schematic grants to include PIOS schematics - Updated creating a character to include giving all current PIOS system schematics - Fixed issue with random avatar button not working - Fixed issue with customization that was causing the game to get into a bad state (Issues with menus not opening, lighting, etc) - Reduced quality canister cost from 2 metal to 1 - Jellies now absorb 50% of knockback, instead of none - Added 3 new male and female heads, 3 new male and female hairs, and 7 new accessories to character customizations - Added letter boxes and pressure plates - Expanded chest is now 6 slots instead of 4, at a slightly higher material cost to craft

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey everyone! We’ve had to change gears a bit from our original plans with this patch. PIOS is a very extensive system, and due to complexity involved with the system, we have decided to hold back Terraforming so that PIOS can be the primary focus. For that, we need the community’s help to find all the bugs and get them fixed. We will be putting in the core of the PIOS system, along with a number of components for it at drastically reduced material cost, so that people can really go crazy with it and push the system to its limits. This will require a wipe in the future, for which we apologize, but it makes extensive changes to the game’s code. While we know that everyone is anxious to tackle terraforming as well, we hope that you guys will bear with the delay and help us pound on the power grid. Here are notes for this patch: - Implemented gate placeables and schematics - Implemented energy scanner/heat map system - Implemented generator placeable and schematics - Added schematics for track lights - Added power relays - Updated tutorial skip schematic grants to include PIOS schematics - Updated creating a character to include giving all current PIOS system schematics - Fixed issue with random avatar button not working - Fixed issue with customization that was causing the game to get into a bad state (Issues with menus not opening, lighting, etc) - Reduced quality canister cost from 2 metal to 1 - Jellies now absorb 50% of knockback, instead of none - Added 3 new male and female heads, 3 new male and female hairs, and 7 new accessories to character customizations - Added letter boxes and pressure plates - Expanded chest is now 6 slots instead of 4, at a slightly higher material cost to craft

Edge of Space changes

fixedHey everyone! We’ve had to change gears a bit from our original plans with this patch. PIOS is a very extensive system, and due to complexity involved with the system, we have decided to hold back Terraforming so that PIOS can be the primary focus. For that, we need the community’s help to find all the bugs and get them fixed. We will be putting in the core of the PIOS system, along with a number of components for it at drastically reduced material cost, so that people can really go crazy with it and push the system to its limits. This will require a wipe in the future, for which we apologize, but it makes extensive changes to the game’s code. While we know that everyone is anxious to tackle terraforming as well, we hope that you guys will bear with the delay and help us pound on the power grid. Here are notes for this patch: - Implemented gate placeables and schematics - Implemented energy scanner/heat map system - Implemented generator placeable and schematics - Added schematics for track lights - Added power relays - Updated tutorial skip schematic grants to include PIOS schematics - Updated creating a character to include giving all current PIOS system schematics - Fixed issue with random avatar button not working - Fixed issue with customization that was causing the game to get into a bad state (Issues with menus not opening, lighting, etc) - Reduced quality canister cost from 2 metal to 1 - Jellies now absorb 50% of knockback, instead of none - Added 3 new male and female heads, 3 new male and female hairs, and 7 new accessories to character customizations - Added letter boxes and pressure plates - Expanded chest is now 6 slots instead of 4, at a slightly higher material cost to craft

Source

Steam News / 5 April 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.