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Steam News12 March 201412y ago

Patch v0.1490 - Fixes and More Fixes!

Team Handyman continues to churn out the bugfixes, and we want to give a huge thank you to the community for sending all these tickets!

Full notes

Full Edge of Space update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedTeam Handyman continues to churn out the bugfixes, and we want to give a huge thank you to the community for sending all these tickets! Here is the newest round of changes: - Added new defense platforms event - Added refinery icon - Adjusted molten armor stats - Reduced the chance of Anomalies spawning - Added goal text in the research armory to make it easier to know what to do - Fixed main menu not showing avatar on create screen when you exit back to main menu - Fixed issue with default stats - Updated Tutorial 4 so that players can not get under the item dispenser and activate it, skipping the save point - Updated drop text from shotgun to “Shotgun Shells” and rifle to “Rifle Shells” when picking up dropped ammo to avoid confusion - Chests now show activation states based on locked state - Added goal text to defense Anomaly - Moved dialog to be out of the way of worlds U.I. text - Can no longer remove unremovable tile types from background - Activation icons set up for multiple placeables - Added PING to the hud (next to the FPS) - Created new time/phase/circle packets for Anomaly - Weapon projectiles have been updated and are now unable to hit placeables (i.e. Command Station) - Fixed a bug that caused chests to show the wrong amount of slots after viewing a smaller one - Upgrades now correctly reload in single player - Fixed an issue with the cape swapping with the jetpack - Fixed an issue where the command center UI would not close when you walked out of range

Edge of Space changes

fixedTeam Handyman continues to churn out the bugfixes, and we want to give a huge thank you to the community for sending all these tickets! Here is the newest round of changes: - Added new defense platforms event - Added refinery icon - Adjusted molten armor stats - Reduced the chance of Anomalies spawning - Added goal text in the research armory to make it easier to know what to do - Fixed main menu not showing avatar on create screen when you exit back to main menu - Fixed issue with default stats - Updated Tutorial 4 so that players can not get under the item dispenser and activate it, skipping the save point - Updated drop text from shotgun to “Shotgun Shells” and rifle to “Rifle Shells” when picking up dropped ammo to avoid confusion - Chests now show activation states based on locked state - Added goal text to defense Anomaly - Moved dialog to be out of the way of worlds U.I. text - Can no longer remove unremovable tile types from background - Activation icons set up for multiple placeables - Added PING to the hud (next to the FPS) - Created new time/phase/circle packets for Anomaly - Weapon projectiles have been updated and are now unable to hit placeables (i.e. Command Station) - Fixed a bug that caused chests to show the wrong amount of slots after viewing a smaller one - Upgrades now correctly reload in single player - Fixed an issue with the cape swapping with the jetpack - Fixed an issue where the command center UI would not close when you walked out of range

Team Handyman continues to churn out the bugfixes, and we want to give a huge thank you to the community for sending all these tickets! Here is the newest round of changes:

  • Added new defense platforms event
  • Added refinery icon
  • Adjusted molten armor stats
  • Reduced the chance of Anomalies spawning

Added goal text in the research armory to make it easier to know what to do - Fixed main menu not showing avatar on create screen when you exit back to main menu - Fixed issue with default stats - Updated Tutorial 4 so that players can not get under the item dispenser and activate it, skipping the save point - Updated drop text from shotgun to “Shotgun Shells” and rifle to “Rifle Shells” when picking up dropped ammo to avoid confusion - Chests now show activation states based on locked state - Added goal text to defense Anomaly - Moved dialog to be out of the way of worlds U.I. text - Can no longer remove unremovable tile types from background - Activation icons set up for multiple placeables - Added PING to the hud (next to the FPS) - Created new time/phase/circle packets for Anomaly - Weapon projectiles have been updated and are now unable to hit placeables (i.e. Command Station) - Fixed a bug that caused chests to show the wrong amount of slots after viewing a smaller one - Upgrades now correctly reload in single player - Fixed an issue with the cape swapping with the jetpack - Fixed an issue where the command center UI would not close when you walked out of range

Source

Steam News / 12 March 2014

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