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Steam News9 March 201412y ago

Hotfix Patch v0.1438

The team has been listening to the community, and as a result we’re pushing a lot of changes to the game.

Full notes

Full Edge of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThe team has been listening to the community, and as a result we’re pushing a lot of changes to the game. Commonly asked for changes such as right click to interact, and grab and drop interface have been added, as well as a significant shortening of the tutorials. Get your feedback posts ready, because we want to know how the game feels now! - Rift chests are now in game, and spawn after you destroy a nest - Fixed several lockup/freeze issues - Vanity gear now toggles, to make it clearer which slots equipment goes in - Grab and drop now implemented for crafting and toolbar UI’s (Click toolbar slots to clear them) - Stations now display tasks to be completed, similar to events in the world - Crab nests added - Extensive optimizations to rendering - Interaction is now done by right clicking, replacing the previous use of the F key - Complete rework of first 4 stations, and ending stations at that point (skipping will follow shortly) - Switched toggling to background mode to tab key while holding laser pick - Optimizations to audio to fix stuttering - Updated and balanced mob spawn, damage, and depth rates across the board - Tweaked spawn rate for plasma trees - Temporarily disabled tile blending to improve FPS and performance (solution being worked on) - Removed tile lock on nest events - Increased the amount of construction tiles given per craft - Updated command center schematic - Micro consoles can now stack over 100 - Increased Arklight starting clip - Reduced cost of starter pick to 1 rock, 1 dirt - Adjusted plasma tree spawns - Cleaned crabs networked movement - End of Gamma station now grants key that sends you straight to Delta - Removed teleporter from Gamma station to home - Completing delta station now grants numerous schematics

Edge of Space changes

fixedThe team has been listening to the community, and as a result we’re pushing a lot of changes to the game. Commonly asked for changes such as right click to interact, and grab and drop interface have been added, as well as a significant shortening of the tutorials. Get your feedback posts ready, because we want to know how the game feels now! - Rift chests are now in game, and spawn after you destroy a nest - Fixed several lockup/freeze issues - Vanity gear now toggles, to make it clearer which slots equipment goes in - Grab and drop now implemented for crafting and toolbar UI’s (Click toolbar slots to clear them) - Stations now display tasks to be completed, similar to events in the world - Crab nests added - Extensive optimizations to rendering - Interaction is now done by right clicking, replacing the previous use of the F key - Complete rework of first 4 stations, and ending stations at that point (skipping will follow shortly) - Switched toggling to background mode to tab key while holding laser pick - Optimizations to audio to fix stuttering - Updated and balanced mob spawn, damage, and depth rates across the board - Tweaked spawn rate for plasma trees - Temporarily disabled tile blending to improve FPS and performance (solution being worked on) - Removed tile lock on nest events - Increased the amount of construction tiles given per craft - Updated command center schematic - Micro consoles can now stack over 100 - Increased Arklight starting clip - Reduced cost of starter pick to 1 rock, 1 dirt - Adjusted plasma tree spawns - Cleaned crabs networked movement - End of Gamma station now grants key that sends you straight to Delta - Removed teleporter from Gamma station to home - Completing delta station now grants numerous schematics

The team has been listening to the community, and as a result we’re pushing a lot of changes to the game. Commonly asked for changes such as right click to interact, and grab and drop interface have been added, as well as a significant shortening of the tutorials. Get your feedback posts ready, because we want to know how the game feels now! - Rift chests are now in game, and spawn after you destroy a nest - Fixed several lockup/freeze issues - Vanity gear now toggles, to make it clearer which slots equipment goes in - Grab and drop now implemented for crafting and toolbar UI’s (Click toolbar slots to clear them) - Stations now display tasks to be completed, similar to events in the world - Crab nests added - Extensive optimizations to rendering - Interaction is now done by right clicking, replacing the previous use of the F key - Complete rework of first 4 stations, and ending stations at that point (skipping will follow shortly) - Switched toggling to background mode to tab key while holding laser pick - Optimizations to audio to fix stuttering - Updated and balanced mob spawn, damage, and depth rates across the board - Tweaked spawn rate for plasma trees - Temporarily disabled tile blending to improve FPS and performance (solution being worked on) - Removed tile lock on nest events - Increased the amount of construction tiles given per craft - Updated command center schematic - Micro consoles can now stack over 100 - Increased Arklight starting clip - Reduced cost of starter pick to 1 rock, 1 dirt - Adjusted plasma tree spawns - Cleaned crabs networked movement - End of Gamma station now grants key that sends you straight to Delta - Removed teleporter from Gamma station to home - Completing delta station now grants numerous schematics

Source

Steam News / 9 March 2014

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