Full notes
Full Edge of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Maps
- Events
Edge of Space changes
Continuing with round offs and improving overall player experience while cleaning up some bugs.
Most loot can now be eaten to get temporary bonuses. Place in your tool bar equip and left click to consume. Example: ProtoLeaf
Memory Leak inside of particles that could lead to an eventual crash Fixed, This also fixed the slow steady drop in FPS
Schematics no longer need to be placed in the slot inside of crafting. Instead can be consumed like loot consumables
Toolbar interaction revamped: Now you click the arrow in the link to select from a list within your inventory.
Crafting UI revamped. Made it look more unique and made tweaks to make feel cleaner as a whole
Penguins now drop correct loot
Guns and tool alignment bug fixed and adjusted for a better look and feel
Fixed various placeables that could be placed on tables but disappear
Continued implementation of art updates to protolife biome
Updated the start pages background
Now when crafting items, if the player’s inventory is full the item will drop down to the ground
Fixed bug with platforms being placed in the background and being consumed but not placed
Chests within wormholes now give rewards
Wormholes now last the correct amount of time.
Fixed a crash related to Jellies
Hives now clean up correctly after killed
Mouse wheel can now scroll through toolbar when mouse is not over any other UI
General Lighting optimizations
Changed the text in the craft window from green/red to light green and light red to make it more readable to the colorblind.
Fixed an issue with the crafting component menu and it now scrolls correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
