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Steam News17 October 201312y ago

Evolution NOW!!! Patch 0.3.48E

Command Centers A new addition to your base. If you place one and hit B you will see the area your command center Influences To use things like “Automated drones” they must be placed within that influence area.

Full notes

Full Edge of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes14 additions22 changes3 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
  • Balance
  • Events
addedA new addition to your base.
changedPower Heat Map
addedGenerators now have an icon that represents the amount of radiant energy they need to work
addedA new tool has been added which uses canister ammo to find areas valid for generators as their requirements get more specific.
addedAdded Radar and Beacons
changedCrafting UI revamped

Edge of Space changes

addedA new addition to your base.
changedPower Heat Map
addedGenerators now have an icon that represents the amount of radiant energy they need to work
addedA new tool has been added which uses canister ammo to find areas valid for generators as their requirements get more specific.
addedAdded Radar and Beacons
  • Command Centers

  • A new addition to your base.

  • If you place one and hit B you will see the area your command center Influences

  • To use things like “Automated drones” they must be placed within that influence area. More will become dependant on these in the near future

  • Command center Base overlay

  • Key Binding options

  • Found in the Pause Menu by pressing ‘ESC’

  • Power Heat Map

  • Generators now have an icon that represents the amount of radiant energy they need to work

  • A new tool has been added which uses canister ammo to find areas valid for generators as their requirements get more specific.

  • Added Radar and Beacons

  • These items will help you find your way around the world

  • Crafting UI revamped

  • Crafting UI was completely overhauled to make it easier and more efficient

  • Sloping

  • Now walk up and down hills, with style

  • Lighting Upgrade Optimization

  • Complete overhaul of the Lighting

  • Brighter lighting, stronger lighting, colored lighting!

  • Render Updates

  • Large improvements in performance and image quality

  • Disabled Structure Tiles

  • Structure tiles now can be damaged but instead of popping off, when damaged enough, they become disabled. Tiles can also be repaired back to functional

  • Dynamic Tile States

  • Tiles can now have various visual states applied to them

  • Tile Health

  • Each structure tile has it’s own health value, not set beyond default at the moment

  • Formation Generation

  • Overhaul on how the world generates plants and trees and

  • Changes how rendering and the system is handled

  • Tier 3 Crafting and stat propagation

  • Refined resources now will show their secondary stats when refined

  • Tier 3 Crafting

  • Is available but currently only 1 item requires it

  • Deployables

  • Special temporary placeables that can be released

  • Implemented internally not available to player yet

  • Interface Updates

  • Added a back behind items in your tool bar

  • Removed red Xs so that they only show up when an item is unusable

  • Complete retooling of the crafting interface

  • Hold down right click to split items automatically

  • Improvements to Tiles to make them more discernible

  • Effect System

  • Special effects like Damage over time, Heal over time, ect can now happen.

  • Balance Controls for Gun

  • Component limiters now in place to keep from 10 +1 adjustments

  • (This means less components on weapons but higher level components)

  • New Creatures

  • Plasma Polar Bears

  • Ambush Crabs

  • New Events

  • I bet you would like to know =)

  • Upgrade Platform Hint Event

  • Balance pass on weapons/gear

  • Screen Shake

  • The screen will now shake if the player is close enough to an explosion

  • Reloading

  • Set to the ‘Tab’ button

  • Update to spawning rules

  • To be more constant and natural

  • Updates some abilities to use

  • Effects

  • More Sound FX added and new ambiance tracks

  • Updates projectile physics

  • Updated changing music for areas and events

  • Adjust chests/creatures to use new looting method

  • Flipping placeables when placing

  • Right click while placeable is in hand and it will flip to face the other direction if able.

  • The ability put placeables on tables

  • Upgrade Platforms now produce light

  • This makes the upgrade platforms easier to see in caves

  • Added platforms

  • Players can jump through and fall through platforms

  • Fall indicators “when on fire you will die”

  • When low on energy a warning will flash over your head

  • Chests now have slot limits

  • Can now place a tile anywhere if there is back tile there

  • Matter re-combiner

  • Allows you to consolidate refined materials of the same base type at a cost to the secondary stats.

  • Item Recyling allows you to salvage items

Check the launcher for the full list.We Reached the Edge Of the text Space!

Source

Steam News / 17 October 2013

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