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Steam News1 September 201312y ago

Let there be LIGHT!!!...and caves 0.2.296E

- Night is more dark - MOAR Caves!!!!! (Must make new world to see) - Torches light increased as well as when held - Cryorods are now cheaper - Jellies, Bomb bots, Protolife crabs have had balance adjustments - Switched

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Full Edge of Space update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedNight is more dark - MOAR Caves!!!!! (Must make new world to see) - Torches light increased as well as when held - Cryorods are now cheaper - Jellies, Bomb bots, Protolife crabs have had balance adjustments - Switched tool bar to be in full view as default (hit shift to condense) - Can now see current rounds in clip, maximum in clip, current rounds in storage, maximum rounds in storage for a particular weapon when that weapon is equipped. - Can see how many rounds vs max rounds by opening up your inventory for each projectile type - Adjustments to creature spawns - Solar storm event has been adjusted and now drains energy instead of health for it's duration - Laser Picks now do damage to enemies at the cost of energy - Fixed issues with creature spawn positions - Fixed issue with world generation - Fixed issues with wormholes - Added more threat to Protolife anomalies - New tutorial

Edge of Space changes

  • Stormhero
fixedNight is more dark - MOAR Caves!!!!! (Must make new world to see) - Torches light increased as well as when held - Cryorods are now cheaper - Jellies, Bomb bots, Protolife crabs have had balance adjustments - Switched tool bar to be in full view as default (hit shift to condense) - Can now see current rounds in clip, maximum in clip, current rounds in storage, maximum rounds in storage for a particular weapon when that weapon is equipped. - Can see how many rounds vs max rounds by opening up your inventory for each projectile type - Adjustments to creature spawns - Solar storm event has been adjusted and now drains energy instead of health for it's duration - Laser Picks now do damage to enemies at the cost of energy - Fixed issues with creature spawn positions - Fixed issue with world generation - Fixed issues with wormholes - Added more threat to Protolife anomalies - New tutorial

- Night is more dark - MOAR Caves!!!!! (Must make new world to see) - Torches light increased as well as when held - Cryorods are now cheaper - Jellies, Bomb bots, Protolife crabs have had balance adjustments - Switched tool bar to be in full view as default (hit shift to condense) - Can now see current rounds in clip, maximum in clip, current rounds in storage, maximum rounds in storage for a particular weapon when that weapon is equipped. - Can see how many rounds vs max rounds by opening up your inventory for each projectile type - Adjustments to creature spawns - Solar storm event has been adjusted and now drains energy instead of health for it's duration - Laser Picks now do damage to enemies at the cost of energy - Fixed issues with creature spawn positions - Fixed issue with world generation - Fixed issues with wormholes - Added more threat to Protolife anomalies - New tutorial

Source

Steam News / 1 September 2013

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