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Steam News30 August 201312y ago

Bandaid for your Boo boos 0.2.25e

-Fixed Creature spawns -Fixed resource spawns -Fixed portal related crash -Fixed day/night cycle issue -Now while holding a torchlight the player will emit light -Spawns tuned (They sound amazingly deadly) -Tweaked Reso

Full notes

Full Edge of Space update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedFixed Creature spawns -Fixed resource spawns -Fixed portal related crash -Fixed day/night cycle issue -Now while holding a torchlight the player will emit light -Spawns tuned (They sound amazingly deadly) -Tweaked Resources -Teir 1 turrets are now in -Caves at night now spawn more appropriately in Protolife -Outside now spawns more appropriately in Protolife -Refinery Schematic Fixed -Tuned creature difficulty -Weapon schem adjustments

Edge of Space changes

fixedFixed Creature spawns -Fixed resource spawns -Fixed portal related crash -Fixed day/night cycle issue -Now while holding a torchlight the player will emit light -Spawns tuned (They sound amazingly deadly) -Tweaked Resources -Teir 1 turrets are now in -Caves at night now spawn more appropriately in Protolife -Outside now spawns more appropriately in Protolife -Refinery Schematic Fixed -Tuned creature difficulty -Weapon schem adjustments

-Fixed Creature spawns -Fixed resource spawns -Fixed portal related crash -Fixed day/night cycle issue -Now while holding a torchlight the player will emit light -Spawns tuned (They sound amazingly deadly) -Tweaked Resources -Teir 1 turrets are now in -Caves at night now spawn more appropriately in Protolife -Outside now spawns more appropriately in Protolife -Refinery Schematic Fixed -Tuned creature difficulty -Weapon schem adjustments

Source

Steam News / 30 August 2013

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