What changed
1 fix0 additions0 changes0 removals
fixedUpdate 1.1.0 is now out! A little late but took some time to make sure there was no more crashing when Air Units Spawned. Update 1.1.0: - Added Map01 to Multiplayer - Added Icons above some units ( Testing will do all other units soon once we tweak it ) - Added Dust Trails to Units - Added Airfield for Humans Faction - Added AirShip Fighter for Humans - Added Anti-Air Tank for WarBorn Tweaks: - Buildings get a increase in health - Resources decrease from nodes ( 2500 to 1500 ) - UI (Selection / Task Managers ) Hide when not needed Fixed: - Power Plants now give Power - Fixed Map01 Navmesh
- Buildings get a increase in health - Resources decrease from nodes (2500→1500↓- Buildings get a increase in health - Resources decrease from nodes ( decreased, nerfEdge Of Existence changes
fixedUpdate 1.1.0 is now out! A little late but took some time to make sure there was no more crashing when Air Units Spawned. Update 1.1.0: - Added Map01 to Multiplayer - Added Icons above some units ( Testing will do all other units soon once we tweak it ) - Added Dust Trails to Units - Added Airfield for Humans Faction - Added AirShip Fighter for Humans - Added Anti-Air Tank for WarBorn Tweaks: - Buildings get a increase in health - Resources decrease from nodes ( 2500 to 1500 ) - UI (Selection / Task Managers ) Hide when not needed Fixed: - Power Plants now give Power - Fixed Map01 Navmesh
Update 1.1.0 is now out! A little late but took some time to make sure there was no more crashing when Air Units Spawned. Update 1.1.0:
- Added Map01 to Multiplayer
- Added Icons above some units
( Testing will do all other units soon once we tweak it ) - Added Dust Trails to Units - Added Airfield for Humans Faction - Added AirShip Fighter for Humans - Added Anti-Air Tank for WarBorn Tweaks:
- Buildings get a increase in health
- Resources decrease from nodes
( 2500 to 1500 ) - UI (Selection / Task Managers ) Hide when not needed Fixed:
- Power Plants now give Power
- Fixed Map01 Navmesh