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Steam News7 May 20215y ago

Patch

*Note: as the game approach it's release the patch rate is increasing, if the patch weight is an annoyance we suggest muting the game updates until the release Balancing: Added bonus effect to crafting series weapons Mu

Full notes

Full Edge Of Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions19 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Store
  • Performance
  • Maps
addedBalancing:Added bonus effect to crafting series weapons
changedBalancing:Rebalanced multiple craft item stats
changedBalancing:Modified price of multiple items
changedBalancing:Chest rewards balancing
changedBalancing:Quest rewards balancing
changedBalancing:Reworked all shopkeepers

Edge Of Eternity changes

addedAdded bonus effect to crafting series weapons
changedRebalanced multiple craft item stats
changedModified price of multiple items
changedChest rewards balancing
changedQuest rewards balancing

*Note: as the game approach it's release the patch rate is increasing, if the patch weight is an annoyance we suggest muting the game updates until the release

Balancing:

  • Added bonus effect to crafting series weapons

  • Multiple recipes balancing

  • Rebalanced multiple craft item stats

  • Modified price of multiple items

  • Chest rewards balancing

  • Monster loots balancing

  • Quest rewards balancing

  • Reworked all shopkeepers

Performances:

  • Improved 4K performances on multiple scenes

  • Multiple assets optimizations

  • Minor memory improvement

Polish and improvements:

  • Battle camera bounds and focus improvements

  • Improved multiple cutscenes through the game

  • Cleaned up multiple assets LODs

  • Added New bridge models

  • Improved multiple areas models and textures

  • Reworked swamp biome

  • Added feedback when Nekaroo is unavailable

  • Reworked the teleportor map display, positions of icons should be ok now

  • Audio volumes balancing

  • Reworked Zaroff & Vaughn models and textures

  • Improved multiple spells VFX

  • Battle voice lines are now using the voice volume setting and it's now balanced with other sounds

  • Armor craft UI now display potential crafted item stats & modifier

  • Cleaned up font sizes in CH and JP in some UIs

Bugfixes:

  • Fixed a tutorial display issue in some cases

  • VFX spawned in combats are now force cleaned after the battle end even if their cleanup flags are not set correctly (prevent some performance issues over time)

  • Fixed a softlock with teleportor

  • Fixed a softlock case with game over

  • Fixed a softlock case when exiting the status menu when the crystal remove confirmation is displayed

  • Fixed some invalid area masks with the new world map texture

Source

Steam News / 7 May 2021

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