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Steam News23 April 20215y ago

Patch

- Fixed an IK bug that was causing weird stances during cutscenes - Fixed a bug that allowed monsters to go on a player nexus on rare occasions - Fixed a bug that could reset the internal state of the default battle cam

Full notes

Full Edge Of Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedFixed an IK bug that was causing weird stances during cutscenes - Fixed a bug that allowed monsters to go on a player nexus on rare occasions - Fixed a bug that could reset the internal state of the default battle camera when using tactical - Crafting components loot table balancing - Added non movable flag to multiple bosses - Added elemental resistances and weaknesses to day and night state in addition to weather - Voice acting is now killed properly when skipping a cutscene - Fixed followers LOD flickering issue when switching to quickly between LOD distances - Improved loading performances when starting a new game or loading a save from the main menu - Reworked ambiance of battlefield scene (Chapter 0) - Fixed a bug that was preventing the Craft UI to hold recipes with 5 items in the recipe - When a battle autoflee due to the battle being unsolvable the monsters kills will be counted to prevent some quests locking (like Splittering Headaches) - Fixed a bug that was causing Selene craft items to have ATK as main stat - Minor performance improvements - Multiple quest fixes - Added beta russian localization (from the community)

Edge Of Eternity changes

fixedFixed an IK bug that was causing weird stances during cutscenes - Fixed a bug that allowed monsters to go on a player nexus on rare occasions - Fixed a bug that could reset the internal state of the default battle camera when using tactical - Crafting components loot table balancing - Added non movable flag to multiple bosses - Added elemental resistances and weaknesses to day and night state in addition to weather - Voice acting is now killed properly when skipping a cutscene - Fixed followers LOD flickering issue when switching to quickly between LOD distances - Improved loading performances when starting a new game or loading a save from the main menu - Reworked ambiance of battlefield scene (Chapter 0) - Fixed a bug that was preventing the Craft UI to hold recipes with 5 items in the recipe - When a battle autoflee due to the battle being unsolvable the monsters kills will be counted to prevent some quests locking (like Splittering Headaches) - Fixed a bug that was causing Selene craft items to have ATK as main stat - Minor performance improvements - Multiple quest fixes - Added beta russian localization (from the community)

- Fixed an IK bug that was causing weird stances during cutscenes - Fixed a bug that allowed monsters to go on a player nexus on rare occasions - Fixed a bug that could reset the internal state of the default battle camera when using tactical - Crafting components loot table balancing - Added non movable flag to multiple bosses - Added elemental resistances and weaknesses to day and night state in addition to weather - Voice acting is now killed properly when skipping a cutscene - Fixed followers LOD flickering issue when switching to quickly between LOD distances - Improved loading performances when starting a new game or loading a save from the main menu - Reworked ambiance of battlefield scene (Chapter 0) - Fixed a bug that was preventing the Craft UI to hold recipes with 5 items in the recipe - When a battle autoflee due to the battle being unsolvable the monsters kills will be counted to prevent some quests locking (like Splittering Headaches) - Fixed a bug that was causing Selene craft items to have ATK as main stat - Minor performance improvements - Multiple quest fixes - Added beta russian localization (from the community)

Source

Steam News / 23 April 2021

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