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Steam News14 August 20205y ago

Minor Patch

Added missing dynamic events and quest translations (FR, ES, JP, CH, GER) Improved and uniformized a few character materials from the intro (Herana, Reynan, Sil, Ordo, Zandra, Supplicant) Fixed a bug that made Daryon's

Full notes

Full Edge Of Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions6 changes0 removals
  • Events
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Performance
addedAdded missing dynamic events and quest translations (FR, ES, JP, CH, GER)
changedImproved and uniformized a few character materials from the intro (Herana, Reynan, Sil, Ordo, Zandra, Supplicant)
fixedFixed a bug that made Daryon's eyebrow not following the eyelid correctly when he is in soldier uniform (intro)
addedAdded a few camera automations on the tutorial stalker boss to generate better camera plans
changedImproved terrain shader of the Battlefield and Mother House maps (reduced "Pixelation effect", improved lighting and added some noise)
fixedFixed a bug with the Keyboard Mouse combo (was not present when using a controller) where Ordo was not highlit during the potion tutorial

Edge Of Eternity changes

addedAdded missing dynamic events and quest translations (FR, ES, JP, CH, GER)
changedImproved and uniformized a few character materials from the intro (Herana, Reynan, Sil, Ordo, Zandra, Supplicant)
fixedFixed a bug that made Daryon's eyebrow not following the eyelid correctly when he is in soldier uniform (intro)
addedAdded a few camera automations on the tutorial stalker boss to generate better camera plans
changedImproved terrain shader of the Battlefield and Mother House maps (reduced "Pixelation effect", improved lighting and added some noise)
  • Added missing dynamic events and quest translations (FR, ES, JP, CH, GER)

  • Improved and uniformized a few character materials from the intro (Herana, Reynan, Sil, Ordo, Zandra, Supplicant)

  • Fixed a bug that made Daryon's eyebrow not following the eyelid correctly when he is in soldier uniform (intro)

  • Added a few camera automations on the tutorial stalker boss to generate better camera plans

  • Improved terrain shader of the Battlefield and Mother House maps (reduced "Pixelation effect", improved lighting and added some noise)

  • Fixed a bug with the Keyboard Mouse combo (was not present when using a controller) where Ordo was not highlit during the potion tutorial

  • Zandra concentration bar will last until the end of the tutorial message during the casting interupt tutorial (Stalker boss)

  • Fixed some trees on the first maps that were not taken into account for battle camera dithering

  • Improved loading performances and reduced loading related stuttering during the first maps (intro, snow, warehouse, battlefield, elon village)

  • Fixed a bug that could despawn the supplicant from the followers after a specific battle in the tutorial battlefield

  • Fixed a ground snapping issue when spawning some decor interacts (technomage turrets, eggs)

  • Fixed an UI bug that was opening the pause menu when exiting the save load menu using the "Esc" key

  • Improved characters eye texture to reduce the "red eye" effect

  • Fixed a bug that was preloading some unused assets when the game start

  • Fixed a bug that was preventing some collectibles feedback FX from displaying

  • Fixed a bug that could corrupt the rendering when the Sky quality setting is lower than 0.3

  • Improved a few dynamic events

  • Added new UI audio feedbacks

  • Fix tentative for a rare bug that could prevent action bar from being filled in the first tutorial

Source

Steam News / 14 August 2020

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