Full notes
Full Edge Of Eternity update
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What changed
- Gameplay
- Events
- Fixes
- UI and audio
Edge Of Eternity changes
Bugfixes and adjustements:
Introduced new minimap system with area discoverability (and soon localized area names)
Implemented bosses battle objectives superbonus reward
Fixed a softlock case on some specific quest and dialogs with the recent changes
Fixed a bug that could prevent the Save UI from opening when the Save UI have been automaticaly removed
Fixed some wrong footsteps SFX material definitions
Fixed a bug that could remove the music after a loading (like unstuck) after a battle
LipSync improvements
Added SFX in various cutscenes
Adjustment of a few postprocessing areas
Removed deprecated end of chapter cutscenes
Source
Changelog.gg summarizes and formats this update. How we read updates.
