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Steam News6 July 20206y ago

Summer Update #2

New Features: Cinematic Battle Camera (Battle Camera V2) After months of work we are releasing the new battle camera of the game, it was completely remade from scratch, the camera offer you know two modes cinematic and

In this update2

Full notes

Full Edge Of Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes9 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Events
addedNew Features:Cinematic Battle Camera (Battle Camera V2) After months of work we are releasing the new battle camera of the game, it was completely remade from scratch, the camera offer you know two modes cinematic and tactical, the cinematic camera will focus on the action providing a cinematic experience and the tactical is fully manual to have an overview of the combat.
addedNew Features:New loot window and FX / new notification window We revamped the loot window and notifications UI to be more rewarding and animated, the effects are modified depending on the item rarity.
fixedBugfixes and ajustmentsFixed a bug that was preventing the loot database from being loaded correctly
changedBugfixes and ajustmentsImproved rarity modifiers feedbacks in UI by adding glow in the UI
addedBugfixes and ajustmentsAdded more feedbacks and effects / animations to crystal sloting UI
fixedBugfixes and ajustmentsFixed a few UI adjustment issues in ultra wide resolutions

Edge Of Eternity changes

addedCinematic Battle Camera (Battle Camera V2) After months of work we are releasing the new battle camera of the game, it was completely remade from scratch, the camera offer you know two modes cinematic and tactical, the cinematic camera will focus on the action providing a cinematic experience and the tactical is fully manual to have an overview of the combat.
addedNew loot window and FX / new notification window We revamped the loot window and notifications UI to be more rewarding and animated, the effects are modified depending on the item rarity.
fixedFixed a bug that was preventing the loot database from being loaded correctly
changedImproved rarity modifiers feedbacks in UI by adding glow in the UI
addedAdded more feedbacks and effects / animations to crystal sloting UI

New Features:

Cinematic Battle Camera (Battle Camera V2) After months of work we are releasing the new battle camera of the game, it was completely remade from scratch, the camera offer you know two modes cinematic and tactical, the cinematic camera will focus on the action providing a cinematic experience and the tactical is fully manual to have an overview of the combat.

New loot window and FX / new notification window We revamped the loot window and notifications UI to be more rewarding and animated, the effects are modified depending on the item rarity.

Bugfixes and ajustments

  • Fixed a bug that was preventing the loot database from being loaded correctly

  • Improved rarity modifiers feedbacks in UI by adding glow in the UI

  • Added more feedbacks and effects / animations to crystal sloting UI

  • Fixed a few UI adjustment issues in ultra wide resolutions

  • Improvement and unification of a few UI

  • Improved a few cutscenes (lipsync / animations)

  • Removed randomness from quest and chests rewards, they will be now similar through all save files

  • Fixed the "Sunken Cathedral" that was doable again after completion

  • Fixed a few quest markers that was getting back after completing the related quest

  • Replaced a few cutscene to the auto cutscene system

  • Fixed lighting too bright on some auto cutscenes

  • Added crafting station in the cities to prepare for crafting removal from the menu and weapon crafting revamp update

  • Junkyard puzzles are now optional (but skipping them will prevent accessing a reward)

  • Added new sound effects

  • Fixed a softlock issues on the Stalker boss tutorial

  • Added new locations on the openworld for future dynamic events and content use

  • Added a few missing localization entries

  • Modified the save proposition UI to the modal window system

  • Added next turn indicator in battles

  • Added ATB feedbacks on icon indicators

  • Fixed a few icon loading issues

Source

Steam News / 6 July 2020

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