Full notes
Full Edge Guardian update
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What changed
- Maps
- Fixes
Hi Guardians, we are here to take all of you on the road trip to the updates 0.3 and 0.4 We are working on the first "boss" enemy of the game, of which you can spot a glimpse in the very end of the latest trailer https://www.youtube.com/watch?v=3RmeTB1dRJA this will take a little longer to be made: he changes some game mechanics, we need you to understand this or the fun on this experience is screwed! So here is the catch: the enemy/boss will be implemented in a new tutorial that will take place in this arena this is the naked model of the bonus stage from the version 0.4 of the game, so we think that with a little more effort we can bring the bonus stage and the new powers earlier in the roadmap. Next step is the new environment this level gifts you with a new enemy that you must deal with. It's a flying level so you have (almost) no possibility of gaining corpses to shot back at the foes! Again, we need time to make the cloud layers work, the new enemy work and make some random things spawn to create an experience that is appealing, fun and somehow unconmfortable! So support us if you can, and wait for these updates. Thanks and see you later! P.S.
Bugfix
no more invisible enemies
fixed enemies behavior on energy sucking
no more combo breaks on Crowd enemies
fixed an HEX line
Source
Changelog.gg summarizes and formats this update. How we read updates.
