Full notes
Full Eden's Last Sunrise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Eden's Last Sunrise changes
At long last, the demo for Eden's Last Sunrise is now available for download! This is a small sample of the game unconnected from the main story that shows some of the main cast, several playable classes, and a chance to try out the custom character creator.
Thank you for following my li'l project, and I hope you have fun. Feel free to post questions, bugs, or show off your custom characters. I'd love to see them!
Some tips to get you started:
You can click on a unit's portrait (either yourself or the current target) to get a breakdown on all their stats.
Similarly, on the full stats screen, you can click on the [?] next to abilities and effects to get a list on what they all do.
Unique skills use Tension, which is the glowing green bar with the % marker. Units gain Tension for doing things in battle, for taking damage, and for dodging attacks.
The little shield icons designate cover in that direction. Being in cover grants protection from many attacks, particularly ranged ones.
If you don't use all your AP in a turn, the leftover AP makes that unit's next turn come up sooner.
Tile effects like Miasma and Havoc will deal damage and a status effect to a unit who ends their turn on top of them.
Use Lure skills (basically taunts; skills with pink names) to draw enemy attention! However, the effectiveness of the taunt diminishes every time the taunting unit is attacked, so refresh it as needed.
I'm sure I'll think of some more later! But, feel free to experiment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
