In this update3
Full notes
Full Eden's Inferno update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
hello everyone. Back again with another wacky update.
What changed
- Store
- UI and audio
- Gameplay
- Fixes
Eden's Inferno changes
new stuff
Added unlockable outfits (right now you just buy them. probably gonna be unlockable or collectible via challenges later on.)
Added some new music, made by my friends!
Added an alt fire feature to the shotgun, which let's you double jump without having to aim down.
tweaks
Tweaked the movement physics of Ralphy
Decreased shotgun draw time, letting you do movement combos faster.
Made some prison level rooms less claustrophobic.
Tweaked some dialogue and cutscenes.
The parry now has extended range, and reflected projectiles can kill and stun enemies now.
Replaced a bunch of gun sound effects.
Gave the grappling hook a prettier animation and texture.
tweaked grappling physics.
Improved hitboxes for some enemies.
Added some more binding options and audio settings.
fixes
Fixed issue where you could stand in the bleachers of the city boss arena and snipe the boss.
Optimized some baked occlusion stuff. Should knock off almost a gigabyte from the download size.
Portals should be seamless on most monitors now... The exceptions are if you have a monitor with a very unique aspect ratio.
Probably some more slight QoL and story tweaks
Also been working on a lot of new content! Working on some new areas in purgatory, some new enemies, and a new weapon! This technically isn't supposed to be accessible in the demo... but you can access it by using the super secret debug menu...
Source
Changelog.gg summarizes and formats this update. How we read updates.
