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Steam News23 January 20267mo ago

Friday Progress Report 450

My brother is still working on the perk selector, he wants to make the UI pretty robust, so we can reuse it for the inventory overhaul and several other screens that use the old UI model.

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changedMy brother is still working on the perk selector, he wants to make the UI pretty robust, so we can reuse it for the inventory overhaul and several other screens that use the old UI model.

Edengrall changes

changedMy brother is still working on the perk selector, he wants to make the UI pretty robust, so we can reuse it for the inventory overhaul and several other screens that use the old UI model.

My brother is still working on the perk selector, he wants to make the UI pretty robust, so we can reuse it for the inventory overhaul and several other screens that use the old UI model.

So this week we only have some Nina to showcase, the progress on her model has been slow for several reasons, mostly due to her secret form (she is a Lycan after all), which we won't spoil for now.

This is more or less what I have in mind, the cloth looks very simple as it is textureless for now (just raw color), I basically have to model and rig each piece of cloth twice so it is taking longer.

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Steam News / 23 January 2026

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