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Steam News8 April 20251y ago

Playtest 2025

First of all, we would like to apologise for the late information about the next playtest. Some of you have already realised that we are currently rewriting one of our core systems, the inventory.

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Full Eden: Project New Earth update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedFirst of all, we would like to apologise for the late information about the next playtest. Some of you have already realised that we are currently rewriting one of our core systems, the inventory. Unfortunately, this process is taking longer than originally planned. Why are we doing this at all, the inventory was working! There are several reasons for this. On the one hand, we want to offer you better and better performance and unfortunately the inventory had a few problems. Secondly, we had to expand the variable system, which caused errors in the rest of the inventory and we would have had to adapt every part of the old system anyway. With these improvements we were able to save about 5 fps, 500mB memory and some CPU usage, furthermore we optimised the general gameplay and the environment of the planet. A final result is still pending. In short, the playtest will unfortunately be postponed for an indefinite period of time. We will let you know a more precise date at the end of May when the playtest will start. We ask for your understanding.

Eden: Project New Earth changes

changedFirst of all, we would like to apologise for the late information about the next playtest. Some of you have already realised that we are currently rewriting one of our core systems, the inventory. Unfortunately, this process is taking longer than originally planned. Why are we doing this at all, the inventory was working! There are several reasons for this. On the one hand, we want to offer you better and better performance and unfortunately the inventory had a few problems. Secondly, we had to expand the variable system, which caused errors in the rest of the inventory and we would have had to adapt every part of the old system anyway. With these improvements we were able to save about 5 fps, 500mB memory and some CPU usage, furthermore we optimised the general gameplay and the environment of the planet. A final result is still pending. In short, the playtest will unfortunately be postponed for an indefinite period of time. We will let you know a more precise date at the end of May when the playtest will start. We ask for your understanding.

First of all, we would like to apologise for the late information about the next playtest. Some of you have already realised that we are currently rewriting one of our core systems, the inventory. Unfortunately, this process is taking longer than originally planned. Why are we doing this at all, the inventory was working! There are several reasons for this. On the one hand, we want to offer you better and better performance and unfortunately the inventory had a few problems. Secondly, we had to expand the variable system, which caused errors in the rest of the inventory and we would have had to adapt every part of the old system anyway. With these improvements we were able to save about 5 fps, 500mB memory and some CPU usage, furthermore we optimised the general gameplay and the environment of the planet. A final result is still pending. In short, the playtest will unfortunately be postponed for an indefinite period of time. We will let you know a more precise date at the end of May when the playtest will start. We ask for your understanding.

Source

Steam News / 8 April 2025

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