Full notes
Full EcoGenesis update
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What changed
- Gameplay
- Store
Ecosystem Architect - launching into Steam Early Access in Q1 2026.
Hey everyone! After about a year and a half of our first release, EcoGenesis, being available on Steam, we are proud to announce a much more ambitous project that you might be interested in - Ecosystem Architect.
From the start, this is the game that we envisioned creating. As a two-person indie studio, it just wasn't possible without more exprience and know-how, both from a game development perspective and a business perspective. We were happy with what EcoGenesis accomplished in scope. It was always meant to be a 2D strategy/resource management game with a wildlife theme. We had a lot of fun developing it, and it has been awesome to see that there are people who have enjoyed it as well as used it as a tool for education and learning.
Ecosystem Architect takes aspects of EcoGenesis to a whole new level. In concept, it is very similar. Build your environment the way you want with an expansive list of flora, fauna, and prehistoric creatures. What would happen if a Spinosaurus and Elephant share the same environment? This lets you figure that out first-hand (well, to a degree). Along with the"What if?"of everything, we want this to feel like a true simulation - like every creature in your environment is playing a game of D&D, and you're the GM. Overall, we want to make sure it's a solid mix of deep simulation, strategy, and accessability.
Check out the Steam page here: [dynamiclink href="https://store.steampowered.com/app/3542870/Ecosystem_Architect/"]If it looks like something that's exciting to you, go ahead and wishlist to keep up to date with development updates. The planned Early Access release is currently Q1 of 2026, with a demo coming in the October 2025 Steam Next Fest.
Thanks for playing EcoGenesis! Check out the announcement trailer for Ecosystem Architect here: [dynamiclink href="https://www.youtube.com/watch?v=WxYcCUYPmTI"]
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