Update log
Full Eco update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
3 fixes0 additions0 changes1 removal
- Gameplay
- Server
- Fixes
fixedHey Citizens,we have just released Hotfix 12.0.6 with the following changes:
removedHey Citizens,Changed: Items no longer as a preventive measure get automatically reset to 100% durability on server restarts when their durability is higher due to some mods making purposeful use of items with higher durability than 100%.
fixedHey Citizens,Fixed: Objects placed against walls in grid placement mode were frequently not recognized as valid.
fixedHey Citizens,Fixed: An unfinished rebalance of culture calculation was accidentially already enabled, leading to cultural deeds with low-rated pictures and high-rated architecture to not yield relevant culture anymore, while deeds without pictures were not affected.
Hey Citizens,
we have just released Hotfix 12.0.6 with the following changes:
Changed: Items no longer as a preventive measure get automatically reset to 100% durability on server restarts when their durability is higher due to some mods making purposeful use of items with higher durability than 100%.
Fixed: Objects placed against walls in grid placement mode were frequently not recognized as valid.
- FixedAn unfinished rebalance of culture calculation was accidentially already enabled, leading to cultural deeds with low-rated pictures and high-rated architecture to not yield relevant culture anymore, while deeds without pictures were not affected.
Source
