Full notes
Full Eclipsium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Eclipsium changes
Ayo! Grand Ayo, even.
First off, we wanted to once again thank you, the players, for your continuous support of our project. Since release, together we’ve been stabbing our hearts, burning our hands, bleeding, slowly (sometimes too slowly) walking through surreal landscapes and, of course, petting hogs.
Before the year is over, we wanted to bring out some extra polish and a few quality of life features into Eclipsium. And we did! Here is the list of changes:
Added chapter selection menu. Yes, you can replay each level individually. Hooray!
Keyboard control remapping. Choose freely which button you want to use to slowly walk forward.
Increased size and readability of text in some parts of the game
Added Community Items. Yes, we have an emoji of the hand giving you the middle finger. You’re welcome.
Want to take a look at the latter? We bring you mind-bending trading cards, emoticons, badges and even profile backgrounds! Check some of them out:
Oh, and before we forget, one more thing. Eclipsium is on discount right now as a part of CRITICAL REFLEX Publisher Winter Sale! If you still, for some reason, didn’t get your hands on the game up to this point, you better do it now. We’re done asking. Also check out some other games while you’re at it.
Once again, thank you for your continuous passion and support for Eclipsium. Stay tuned for more news!
Housefire & CRITICAL REFLEX
Source
Changelog.gg summarizes and formats this update. How we read updates.
