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Full Eclipse Below update
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Repeated intro
Hello! I hope everyone is doing well. It's been super cool being able to talk to some of ya'll about my game, it still feels kinda unreal that its finally out. I just wanted to come out and let you all know about my plans for the game going forwards.
What changed
- Performance
So firstly, I want to let it be known that I am just a couple days away from college move-ins, so my time over the next couple weeks will be fairly limited- but this does not mean that I am stopping development. I will still be diligently releasing patches for any bugs that are reported, and will still respond to anyone in the community. Right now my main focus is ensuring the stability of the game. There have already been several minor bugs that have been brought to my attention- all of which have been patched. I will continue doing this until I'm confident that the game is stable. Afterwards, I will move onto balance changes. You can expect some minor changes alongside the patches, but larger changes to progression and enemy AI can be expected to come sometime towards the end of this month. Once the game is in a good state (hopefully sometime in September) I will begin working on Content Update 1. Me and Stardust already have some great ideas brewing up, and I'm looking forward to making them a reality. It is too early to share any details on what this update will bring, but that will be revealed over the course of the next couple months.
If you have any feedback, bug reports, or just want to keep up with the development process- feel free to join the Discord.
See ya!
-CactusBall
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