Full notes
Full Eclipse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Workshop
- Gameplay
Content update:
- Added new location
- Metro/Bunker
- Added 5 types of new enemies
- Added a new type of notes
- audio diary
- Added new quest
- Added 3 new achievements
Added new weapons and items:
- Handmade hammer
- Electric guitar
- Ring of Irvine
(The transition to a new location is located at the top of the church, activated after completing the quest "Long Way").
Fix: - For improvement, the dynamic shadow from objects has been removed: torch, energy shield, sword of the future. - Added secret location - Improved the interior of some houses in the village - Fixed some wall collisions in the church - Added opening of two buttons in the player interface for the pause menu and the inventory menu. - Fixed when the firearm was behind the back or it was removed to put away. - Now when you go to the location will be its name - Fixed a bug where the text in the player feedback in the dialogue went beyond the button - In the final scene, the character's movement speed has been changed - Added screen resolutions: 1920x1200, 2560x1080 (Tests needed) - Fixed appearance bug when the numbering on the quick access panel disappeared behind the item or skill icon - Now you can rotate the character in the inventory window
Source
Changelog.gg summarizes and formats this update. How we read updates.
