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Steam News4 September 202510mo ago

Plans

Okay, so I have now struck off most htings on my todo list. I've been thinking that I will aim to do 1 news post like this per week rather than random updates whenever I feel like it.

Full notes

Full Echoes of Vasteria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Balance
  • Maps
addedI've spent some time talking on discord a bunch with people about where I see Carl's trails going My thoughts are still really chaotic around this system and I need a fair bit more time to think on it. The most recent thinking is to manage a group of echoes as your autobattler army procedurally generated skill trees for the roguelite runs and then skill points earned as carl levels up that can be used for meta progression. Another thing we've discussed which everyone seems pretty keen on is
addedSteam post image Additionally you might earn some legendary cards at a low chance with different cards being found in different maps these would be unique effects perhaps things like speeding up the forge or cauldron. In other news I have a really solid idea thanks to jesperds here in the steam community which would involve Barkley and Wren along with a new fletching mechanic. I am curious how many of you would like to see that implemented before the Reaper Trials? My other main task that I have at the moment is preparing all the achievements for Google and Apple platforms. I am considering ditching steam leaderboards for a cross platform alternative like Playfab or Unity Gaming Services, which would also open up an avenue for account based cloud saving where you could swap between mobile and pc at will. Anyway I will catch you all next week and in the comments. its time for dinner!

Echoes of Vasteria changes

addedI've spent some time talking on discord a bunch with people about where I see Carl's trails going My thoughts are still really chaotic around this system and I need a fair bit more time to think on it. The most recent thinking is to manage a group of echoes as your autobattler army procedurally generated skill trees for the roguelite runs and then skill points earned as carl levels up that can be used for meta progression. Another thing we've discussed which everyone seems pretty keen on is
addedSteam post image Additionally you might earn some legendary cards at a low chance with different cards being found in different maps these would be unique effects perhaps things like speeding up the forge or cauldron. In other news I have a really solid idea thanks to jesperds here in the steam community which would involve Barkley and Wren along with a new fletching mechanic. I am curious how many of you would like to see that implemented before the Reaper Trials? My other main task that I have at the moment is preparing all the achievements for Google and Apple platforms. I am considering ditching steam leaderboards for a cross platform alternative like Playfab or Unity Gaming Services, which would also open up an avenue for account based cloud saving where you could swap between mobile and pc at will. Anyway I will catch you all next week and in the comments. its time for dinner!

Okay, so I have now struck off most htings on my todo list.

I've been thinking that I will aim to do 1 news post like this per week rather than random updates whenever I feel like it. It becomes a lot to manage and frequent almost daily updates to the game can feel quite chaotic as a player.

Moving forward I would like to move towards a more strucutred approach.

  • Weekly news posts.

  • Weekly bug fix patches.

  • Monthly content drops. (This could be a little flexible +- a week or so)

I've spent some time talking on discord a bunch with people about where I see Carl's trails going My thoughts are still really chaotic around this system and I need a fair bit more time to think on it. The most recent thinking is to manage a group of echoes as your autobattler army procedurally generated skill trees for the roguelite runs and then skill points earned as carl levels up that can be used for meta progression. Another thing we've discussed which everyone seems pretty keen on is

Steam post image Additionally you might earn some legendary cards at a low chance with different cards being found in different maps these would be unique effects perhaps things like speeding up the forge or cauldron. In other news I have a really solid idea thanks to jesperds here in the steam community which would involve Barkley and Wren along with a new fletching mechanic. I am curious how many of you would like to see that implemented before the Reaper Trials? My other main task that I have at the moment is preparing all the achievements for Google and Apple platforms. I am considering ditching steam leaderboards for a cross platform alternative like Playfab or Unity Gaming Services, which would also open up an avenue for account based cloud saving where you could swap between mobile and pc at will. Anyway I will catch you all next week and in the comments. its time for dinner!

Source

Steam News / 4 September 2025

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